02-26-2011, 08:13 PM | #1 |
What Duke Nukem 3D XBLA Needs
Mods.
Gameplay mods, Art mods, New Episodes, New SP maps, New DM maps, Sounds mods, Heck, I'll throw in Music Mods while I'm at it: Using the same method of File uploading to internets to downloading to console method like in Halo 3/Reach, we could play user content on XBLA. There would be a Website dedicated to Duke Nukem 3d Custom Cons, Maps, Art, Sound, and Music which we link an XBL account then upload our user content from our pc to download on our 360. There would also need to be a search tool on both the website and on XBLA that we could use to Search for Maps, Cons, Sounds, Arts, Musics, and Authors then download their content on to Duke XBLA to play. Also the HRP should be on XBLA. |
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02-26-2011, 10:25 PM | #2 |
Re: What Duke3d XBLA needs....
This will not work at all. Too complicated.
Microsoft wouldn't allow it.
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Thank you sir. May I have DNF? - KaiserSoze - Look in profile to get joke. These are English forums; anything the moderators can't read is eligible for deletion. - TerminX OMG, Duke killed Kenny! You bastard! - wayskobfssae |
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02-27-2011, 07:51 PM | #3 |
Re: What Duke3d XBLA needs....
It's not complicated at all actually.
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02-27-2011, 09:33 PM | #4 |
Re: What Duke3d XBLA needs....
This has been asked on Duke4.net & Gearbox as well. It won't happen at all.
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Thank you sir. May I have DNF? - KaiserSoze - Look in profile to get joke. These are English forums; anything the moderators can't read is eligible for deletion. - TerminX OMG, Duke killed Kenny! You bastard! - wayskobfssae |
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03-03-2011, 09:13 AM | #5 |
3D Realms Staff
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Re: What Duke Nukem 3D XBLA Needs
Won't happen. Microsoft's policies on content like that are enormously restrictive.
I believe it's technically possible, but it's so bloody complicated and a pain in the ass that it's not done. Also, don't take my word on "technically possible" as gospel. It's been a couple of years now since I ran through the cert process for DukeXBLA. I forget all the particulars now.
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03-03-2011, 12:20 PM | #6 | |
Re: What Duke Nukem 3D XBLA Needs
Quote:
The way the 360 is setup it would be technically possible for games to enable mods(non code mods, just scripts/art/etc), but don't count on it anytime soon.
Last edited by IceColdDuke; 03-03-2011 at 12:23 PM.
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06-13-2011, 10:37 PM | #7 |
Re: What Duke Nukem 3D XBLA Needs
The guys that made this console port should patch the game to allow multiple Pipebombs to be placed.
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