Forum Archive

Go Back   3D Realms Forums > 3D Realms Topics > Duke Nukem > Duke Nukem 3D Xbox LIVE
Blogs FAQ Community Calendar

Notices

 
 
Thread Tools
Old 08-26-2008, 11:13 AM   #41
Steve

Steve's Avatar
Re: Shacknews Duke3D hands on now available
Quote:
Originally Posted by Joe Siegler View Post
I was referring to the 360 version. PC will be slightly faster due to control interface.
If I have to constantly press and hold a button to run then there's just no way I can do any speed running

If not, can't wait to get 11 seconds on the live version
Last edited by Steve; 08-26-2008 at 11:18 AM.
Steve is offline  
Old 08-26-2008, 03:19 PM   #42
Lakers4life32
Re: Shacknews Duke3D hands on now available
Quote:
Originally Posted by Steve View Post
If I have to constantly press and hold a button to run then there's just no way I can do any speed running

If not, can't wait to get 11 seconds on the live version
I was able to beat the first level in 15 seconds. I don't know how you can beat it in 11 seconds though. It seems 15 seconds is the best you can get it.
Lakers4life32 is offline  
Old 08-26-2008, 03:26 PM   #43
Joe Siegler
3D Realms Staff

Joe Siegler's Avatar
Re: Shacknews Duke3D hands on now available
Regarding speed runs, you should read the teamxbox preview.
__________________
Apogee / 3D Realms Employee: Dec 14, 1992 - May 22, 2009, Oct 23, 2014 - current

"Lifting up the Cross to the waiting lost" - Petra | John 3:16
Joe Siegler is offline  
Old 08-26-2008, 06:13 PM   #44
Steve

Steve's Avatar
Re: Shacknews Duke3D hands on now available
Quote:
Originally Posted by Joe Siegler View Post
Regarding speed runs, you should read the teamxbox preview.
Cheers. There's a shit load going on. A lot of new threads, previews, etc. I can't keep up

*Head explodes*

Quote:
Originally Posted by Lakers4life32 View Post
I don't know how you can beat it in 11 seconds though. It seems 15 seconds is the best you can get it.
Watch my speed run demo on the other page to find out how. As for the 360 version... it will be interesting!
Last edited by Steve; 08-26-2008 at 06:39 PM.
Steve is offline  
Old 09-01-2008, 07:32 AM   #45
MusicallyInspired

MusicallyInspired's Avatar
Re: Shacknews Duke3D hands on now available
I notice the music is very MIDI-ish still (not that that's a bad thing). Does the XBox have some kind of MIDI driver? I noticed when the guy went into the menu it cut off the music and then when he went back in some of the instruments were cut (like strings) and wouldn't play until the next note. Like a MIDI would.
__________________
Roland SC-55 Music Packs Website
- MediaFire mirror for Duke3D expansions
More SC-55 music packs coming soon...
MusicallyInspired is offline  
 

Bookmarks

Tags
duke nukem 3d, xbla


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 01:52 PM.

Page generated in 0.09684896 seconds (100.00% PHP - 0% MySQL) with 18 queries

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.

Website is ©1987-2014 Apogee Software, Ltd.
Ideas and messages posted here become property of Apogee Software Ltd.