04-07-2005, 10:48 AM | #161 |
Re: JFShadowWarrior is available
It has always been to hard for me, never finnished the game even on the easiest skill.
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04-07-2005, 11:49 AM | #162 |
Re: JFShadowWarrior is available
yes, the cloaked ninja was insanely powerful, since he uses some weirdass "lots of fireballs" attack that seems to get you in most cases even if you try to run around, and it took off tons of hp and could easily push you off the cliff or something, that dude packs a great kick. green dudes aka the guardians were also kinda strong, so no problemo here...
as far as difficulty goes - i *did* beat shadow warrior on no pain no gain in the old dos/win98 times. in some cases i was so low on ammo that i had to use gas bombs, shadow bombs (invisibility + fist powah!) even those useless caltrops (for single play anyway), but it's manageable. i find it kinda easier than duke3d's max difficulty because enemies don't respawn. |
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04-07-2005, 12:27 PM | #163 |
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Re: JFShadowWarrior is available
A quick note regarding those having problems with the Monitor in E1M1, Seppuku Station: Using 8-bit color mode will fix it (And will also turn on Voxels.)
Five bucks to any of you who remember me. Swashbuckler don't count. |
04-07-2005, 12:29 PM | #164 |
Re: JFShadowWarrior is available
The Guardian Head weapon (weapon 9) can actually shoot that "lots of fireballs" attack (3rd fire mode), and yes, it's VERY powerful (but uses tons of ammo). I don't recall the actual Guardians using it though.
The cloaked guys use that same attack. Yes, they're very hard; your best bet is to stay out of sight, and shoot something around the corner or pop out to shoot something explosive or use the riot gun then hide again. /me makes a new account and "remembers" Dark Pulse. |
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04-07-2005, 12:36 PM | #165 | ||
Re: JFShadowWarrior is available
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<--- | | ---> <--- | | ---> <--- | | ---> <--- | | ---> | | being the fire line and < and > being fireballs. that makes this attack cover a pretty big area.... Quote:
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04-07-2005, 03:49 PM | #166 |
Re: JFShadowWarrior is available
The build games are the hardest games around. I think that D3d is the easiest, Shadow Warrior is second hardest, and Blood on Extra Crispy is by far the most difficult.
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04-07-2005, 04:03 PM | #167 | |
Re: JFShadowWarrior is available
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04-07-2005, 04:05 PM | #168 | |
Re: JFShadowWarrior is available
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I've played Blood to the point where i've got pretty damn good at it, but I find myself being annihilated in SW still :\
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04-07-2005, 04:16 PM | #169 |
Re: JFShadowWarrior is available
I will beat it a soon as jfsw is stable enough and suports saveing. I even have trouble on the first map sometimes. But at the moment I blame that on the "iffy" mouse aim .
I mostly played sw in multiplayer agains my brother and friend or two over modem. I realy need to dig out that map I made that we used to play on. It was not a great mp map in the normal way (way of balanced, way to big, way to much guns etc) but we had a blast sneaking around. Hearing the arming nuklear warhead ... and not knowing were your oponent were was frustating(in a good way). the fact that the nuke was on a small island in the middle of the map making you an easy target trying to get it was fun to. Ohh yea nad it had working surfing boards with small jet engines. |
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04-07-2005, 08:22 PM | #170 |
Re: JFShadowWarrior is available
That level sounds great, hope you can find it so I can try it too I'm not too "serious" about WangBangs, I like to try out weird levels.
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04-07-2005, 11:02 PM | #171 |
Re: JFShadowWarrior is available
o.k. i got my copy of shadow warrior for 99 cents off ebay.
/you can beat me with a wet noodle now, i had only previously played the demo a bit. anyways, the port seems to work well. no mouse aim, at least i can't seem to figure out how to get it running. also, when i shoot enemies and they die, they kinda flash and show a big square of graphics..it's a weird glitch but nothing too annoying. i know about no cd sound. the actual sound effects are crisp and clear. i'm running the game at 1024x768 and it's nice and smooth. key configuration i have to look into better. i play with the right side keyboard arrow buttons, with right ctrl usually binded as jump, shift as prone and f for action. i don't think ctrl keys are bindable. can't wait to play more and thanks again 3dr and jonf!
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04-07-2005, 11:06 PM | #172 | ||
Re: JFShadowWarrior is available
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04-07-2005, 11:18 PM | #173 | |||
Re: JFShadowWarrior is available
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04-07-2005, 11:26 PM | #174 |
Re: JFShadowWarrior is available
If you have never played blood you should look into that Kaiser. Off of ebay it is pretty expensive though. It is better than SW IMHO. Although I love Lo Wang.
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04-07-2005, 11:32 PM | #175 | |
Re: JFShadowWarrior is available
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04-08-2005, 12:01 AM | #176 |
Re: JFShadowWarrior is available
OT: Blood is on ebay for about 13 USD..
http://cgi.ebay.com/ws/eBayISAPI.dll...182588188&rd=1
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04-08-2005, 03:03 AM | #177 | |
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Re: JFShadowWarrior is available
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04-08-2005, 06:25 AM | #178 |
Re: JFShadowWarrior is available
Probably dumb question: Is there any way to get this to compile under Visual Studio .NET ?
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04-08-2005, 08:32 AM | #179 |
Re: JFShadowWarrior is available
Use "nmake /f Makefile.msvc" from a command prompt. There's no projects.
Jonathon |
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04-08-2005, 08:44 AM | #180 |
Re: JFShadowWarrior is available
i'm having no luck with the mouse aim option. it appears to be switching on and off rapidly and i'm unable to lock in a mode.
eclipse-thanks for the tip on the bindings.
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04-08-2005, 09:06 AM | #181 | |
Re: JFShadowWarrior is available
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PlanetDuke |
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04-08-2005, 09:14 AM | #182 | ||
Re: JFShadowWarrior is available
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Duke4.net - Duke's OTHER home. HeadbangersFM - The station that keeps your head banging! ------------- She's pretty, not "damn-she's-making-my-noodle-dance-samba"-pretty, but still very pretty... - Micki! |
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04-08-2005, 03:50 PM | #183 |
no music
ican get the music to work what can I do? my mother board uses VIA sound
PD: it was nice to kill those bunnies again |
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04-08-2005, 04:05 PM | #184 |
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Re: no music
Wait for the next JFSW release
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04-08-2005, 04:15 PM | #185 |
Re: no music
well I'll have to do it thanks!
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04-09-2005, 06:32 AM | #186 | |
Re: JFShadowWarrior is available
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Very bad, nobody cares 'bout that... BTW, ontopic: My girlfriend's notebook: SW.EXE starts, but no sign of SW starting. It seems to end just before it really starts. Logfile doesn't help much: approx.: Init OpenGL bla.. Init DirectInput bla.. Deinit DirectInput... Seems QUITting is triggered before the first (title) screen comes up. |
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04-09-2005, 07:01 AM | #187 |
Re: JFShadowWarrior is available
"Only thing i miss now is jFBlood! "
"Oh, and I miss jFRedneck... " Yeah. jFRedneck 1 & 2, jFBlood, jFDuke, jFShadow Warrior.
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04-09-2005, 08:37 AM | #188 |
Re: JFShadowWarrior is available
I cant even find out about an RR source code or alternate windows port, I havnt played it in so long!!! jfBlood would be cool to (WinBlood dont even work)
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04-09-2005, 09:00 AM | #189 |
Re: JFShadowWarrior is available
Looks like there's a shading problem with the graphics displayed over the weapons:
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04-09-2005, 09:12 AM | #190 | |
Re: JFShadowWarrior is available
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As for WinBlood, hang on
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04-09-2005, 09:17 AM | #191 | ||
Re: JFShadowWarrior is available
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04-09-2005, 09:21 AM | #192 |
Re: JFShadowWarrior is available
I thought Xatrix/Grey Matter did?
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I made the first post on the VB! "So I guess the news here is that not only is Australia the last to get anything new in regard to videogames, they're also the first to get them taken away." - LeadBullet "We're part-time internet superheros." - Hudson |
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04-09-2005, 09:52 AM | #193 | |
Re: JFShadowWarrior is available
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04-09-2005, 10:25 AM | #194 | |
Re: JFShadowWarrior is available
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) I think it's the same deal with Blood, Interplay who published RR sold the rights to Vivendi. Grey Matter/Xatrix made the game, so like Monolith they still display it on their website. Vivendi bought the rights to the RR series for.....300,000 dollars
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04-09-2005, 12:35 PM | #195 | ||
Re: JFShadowWarrior is available
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04-09-2005, 05:29 PM | #196 |
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Re: JFShadowWarrior is available
I lost my copy of shadow warrior, I hate myself
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04-09-2005, 06:36 PM | #197 | |
Re: JFShadowWarrior is available
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04-09-2005, 06:53 PM | #198 | |
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Re: JFShadowWarrior is available
From lith.com:
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04-09-2005, 07:00 PM | #199 | ||
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Re: JFShadowWarrior is available
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Also check half.com they have some copies of Blood there. I was playing Shadow Warrior earlier and was fighting Zilla, I noticed the sound of my dual submachineguns was cutting in and out. Anyone else had this happen?
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Monolith Fanboy since 1997 Upcoming Anticipated Games: Doom, Shadow Warrior 2, Mafia III, DisHonored 2, Deus Ex: Mankind Divided |
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04-09-2005, 07:03 PM | #200 |
Re: JFShadowWarrior is available
I just got owned by a generic swinging door.
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