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Old 05-20-2014, 03:04 PM   #121
Echo Black

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Re: Wolfenstein: The New Order
Quote:
Originally Posted by Nihilanth View Post
Played for ~3h. Wow. I didn't expect to be blown away but this is far worse than I thought. I'm making a list, writing down notes as I go. I'll post it in due time.
It's been the opposite for me, I'm enjoying it far more than I thought I would. I'm nearly done with the campaign right now. While I still stand by most of my complaints, the stream footage made the game seem way slower and floatier than it really is, due to console controls. It actually feels considerably tight on PC.

Quote:
Also, a question regarding the DOOM Beta. I went to the site, tried to redeem my code. It said I'll get an email within 5min to complete the process. It's been, I don't know, 5h since then? I got no email. And yes, I'm sure I typed the correct address.
I hope id doesn't go bankrupt and this whole Doom 4 preorder thing doesn't turn into a smoke and mirrors cashgrab
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Old 05-20-2014, 04:08 PM   #122
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Re: Wolfenstein: The New Order
Nihilanth, please upgrade your ancient system.
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Old 05-20-2014, 08:15 PM   #123
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Re: Wolfenstein: The New Order
The game is beyond awesome.
I haven't had this much fun with a shooter since... possible Shadow Warrior or Wolfenstein 2009.

But, as it stands, only Flying Wild Hog or MachineGames should be allowed to make new games on older IPs.
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Old 05-20-2014, 08:36 PM   #124
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Re: Wolfenstein: The New Order
Aw man, this game looks like so much fun. But I can't afford a decent PC to play it on.
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Old 05-20-2014, 08:50 PM   #125
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Re: Wolfenstein: The New Order
This game is so awesome.

Wolf always best at FPS. Doesn't innovate since the original, but does everything so solid. Always good shooting.
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Old 05-20-2014, 09:43 PM   #126
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Re: Wolfenstein: The New Order
Ok. Now the important stuff. Do you get to fight MechaHitler?
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Old 05-20-2014, 10:36 PM   #127
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Re: Wolfenstein: The New Order
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Originally Posted by john_doe2 View Post
Ok. Now the important stuff. Do you get to fight MechaHitler?
Spoiler:
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Old 05-20-2014, 11:50 PM   #128
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Re: Wolfenstein: The New Order
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Originally Posted by john_doe2 View Post
Ok. Now the important stuff. Do you get to fight MechaHitler?
Having not finished it, or being anywhere close... I certainly hope not.

With Deathshead being the main focus here, I would hate for them to try and cram Hitler in as the final boss.
Hell, we still have no idea what's happened to Himmler, who was a main part of RtCW.
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Old 05-21-2014, 02:56 AM   #129
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Re: Wolfenstein: The New Order
If you are having issues with performance, it's not the game nor your hardware's fault. It's the damn drivers. Identical pcs with the same hardware have similar issues, one rig is able to max it out at 1080p flawlessly whereas the other identical pc suffers from poor performance. Reason? One of the identical pc is equipped with older drivers, which suprisingly performs better. And it seems id tech 5's biggest flaw, the texture popping is still there,
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Old 05-21-2014, 05:45 AM   #130
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Re: Wolfenstein: The New Order
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Originally Posted by Romulus_ut3 View Post
If you are having issues with performance, it's not the game nor your hardware's fault. It's the damn drivers. Identical pcs with the same hardware have similar issues, one rig is able to max it out at 1080p flawlessly whereas the other identical pc suffers from poor performance. Reason? One of the identical pc is equipped with older drivers, which suprisingly performs better. And it seems id tech 5's biggest flaw, the texture popping is still there,
Ive got the latest WHQL Nvidia Drivers and it runs maxed out at a solid 60FPS with no texture pop in at all, so I don't think peoples problems are driver related
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Old 05-21-2014, 06:30 AM   #131
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Re: Wolfenstein: The New Order
Yes, some AMD hardware is having issues and it's been pointed towards a driver issue.
But, that's not surprising... and was honestly expected by a lot. The game uses an OpenGL based engine. And the one thing AMD hardware sucks at... is OpenGL.

But, on Nvidia, performance is pretty solid across the board.
Most people with Nvidia cards that are having issues are not enabling VT Compress. So, the game is running uncompressed textures and is filling up their limited VRAM and the game is running out of memory.
It's rather funny as they complain about it, then someone suggests it... they rant on "I'll try it, but it won't help. Game is so horribly setup..."... they come back a few minutes later all sullen, "That worked. Game runs great."
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Old 05-21-2014, 09:56 AM   #132
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Re: Wolfenstein: The New Order
I want Hitler in a sequel.
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Old 05-21-2014, 04:08 PM   #133
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Re: Wolfenstein: The New Order
Several issues are software related, Damien. Vsync is always on, even if you disable it in-game. AA is pretty shit as it is (may not be a bug), you need to force it on your GPU's control panel. Also the stutters and FPS drops happen even on PCs which far exceed the recommended specs.

The one option that seems to tax your system is shadow map resolution. I have it on 2k instead of 4k and it's a HUGE difference
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Old 05-21-2014, 05:41 PM   #134
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Re: Wolfenstein: The New Order
Please add 144Hz support.
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Old 05-21-2014, 05:50 PM   #135
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Re: Wolfenstein: The New Order
While there are software issues and driver conflicts on both sides, AMD users are having more issues then Nvidia. Which is to be expected with an OpenGL based engine.

V-sync is not always on. The issue most are complaining about is the in game option doesn't work... and people are still getting tearing. Forcing them to force it on through their respective graphics card control panel.

Yes, the in game AA is bad. Which does suck since RAGE featured a very solid AA option with almost no performance hit.
But, while you can force it through your control panel, some are encountering graphical glitches by doing so. I would like to see an AA option added, even if it's basic FXAA and low level MSAA options... it would be nice.
Shadow Map Resolution causes no performance hit for me. I had it at 8K, 4K, 2K and back to 4K. Not seeing any performance or visual difference between any setting. I just settle don the middle ground "in case".
VT Compress is the one setting people are getting the best results from. With is turned off the game will easily use 3GB or VRAM. So, it's easy to fill up the video memory for a lot of people, causing stuttering and very low frame rates.
Turning it on causes no lose in texture quality, just a little bit of typical shading compression, and knocks VRAM usage down to about 1.5GB.

I've also seen people complaining about "frame rate" drops during the cutscenes. I asked and they would respond, "You know, the ones with the black bars... don't know why but I get big big frame rate drops during those."...
I would love to see the look on people's faces when I posted "Those cutscenes are pre-renderd and run at 30FPS while the gameplay runs at 60FPS. It's not frame rate drops."

For me, I maxed out every setting, enabled VT Compress... and the game runs silky smooth. Like RAGE did.
I've messed with various settings, and not seeing any difference performance or visually, I've settled on a happy selection.
The majority of issues are driver related, and will be fixed as both companies release updated driver sets with profiles for Wolf.


Also, either I "missed it" or something, but I'm not seeing where the game just "falls apart". As the game is just as polished and fun in the later sections as it is in the opening. I'm enjoying the hell out of it.
So far, fantastic story plus fantastic gameplay. This is an awesome shooter.
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Old 05-21-2014, 08:06 PM   #136
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Re: Wolfenstein: The New Order
Quote:
Originally Posted by Damien_Azreal View Post

Also, either I "missed it" or something, but I'm not seeing where the game just "falls apart". As the game is just as polished and fun in the later sections as it is in the opening. I'm enjoying the hell out of it.
So far, fantastic story plus fantastic gameplay. This is an awesome shooter.
The game blatantly rushes to conclusion after the Spoiler:
Amongst other ass-pulls, Anya intercepts important codes from Berlin seconds after she's told to keep an eye out for them. I got the distinct feeling they had to drop planned content and just cram all the plot development they wanted to do into the last handful of missions.

I felt the actual level quality went to shit after you Spoiler:
. Everything from there onward felt rushed and of lesser quality. The Spoiler:
in particular was underwhelming as hell to me. The game felt like it ran out of tricks hours ago by then. And Deathshead himself was...Disappointing I guess? I feel he deserved a better fight, not the uninspired crap we got (Most interestingly, they reuse Spoiler:
). He was the long-running villain in Wolf, over a decade old. His death was just lame.

In many ways this is the anti-DNF. DNF starts horribly (it's seriously 1h+ until the game picks up momentum and you start getting into some interesting combat situations) with all the Duke Cave, RC car and walking simulator bullshit. Wolf TNO starts excellently (the very first mission, the offensive at the Deathshead Compound in the 40s, has BY FAR the most amount of kills of all missions in the game) and starts slowing down and down. About 3/4 in I really wanted to be done with it already.
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Last edited by Echo Black; 05-21-2014 at 08:15 PM.
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Old 05-21-2014, 08:35 PM   #137
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Re: Wolfenstein: The New Order
To each his own I suppose.
As I love all of the game. It doesn't feel to me as if any of it is lesser quality then the rest. The pacing feels solid, with each location well crafted and designed.

And, Deathshead... while in all three games... he's not in all of all three games.
In Return he's only in the middle few missions. After the X-Labs he retreats and tells Himmler about BJ.
In Wolfenstein, he only shows up after the halfway mark, after you take out Zetta.

He's been a constant through the series, but never center stage for the entire trilogy. And it's worked best that way.
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Old 05-24-2014, 01:32 AM   #138
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Re: Wolfenstein: The New Order
And for those of us who live in Germany, it is just another game they censored the shit out of. I can't even order it from England since they geo-locked it.
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Old 05-24-2014, 07:46 AM   #139
Romulus_ut3
Re: Wolfenstein: The New Order
Here is a benchmark of the game, running at the highest details, at 1200p, courtesy of gamegpu.ru



AMD used to suck in OpenGL long time ago, with issues with couple of extension calls and poor driver to hardware communications, but ever since the launch of their HD 4XXX line up of cards, AMD have stayed unbeatable in OpenGL based games, or any game that takes advantage of GPGPU capabilities. Of course, to achieve such results you must know how to tweak, for example disabling Catalyst AI which is no longer an accessible option from the Catalyst Control Center.
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Old 05-24-2014, 08:08 AM   #140
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Re: Wolfenstein: The New Order
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Originally Posted by MAT View Post
And for those of us who live in Germany, it is just another game they censored the shit out of. I can't even order it from England since they geo-locked it.
Really, i the violence censored? because i heard it wasn't. Obviously all Nazi references were removed but i heard that they replaced the swastika with the Wolfenstein logo and the Third Reich was called "The Regime".
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Old 05-24-2014, 01:28 PM   #141
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Re: Wolfenstein: The New Order
[1/2]

Well, here we go. Prepare your pitchforks and torches.

So here's how I'm gonna do this. First, here are most of the notes I've taken while playing the game. Those are my initial impressions. After that, you can read my general opinion.

A couple of things:

* This is NOT an attempt to criticize the game as much as possible. The number of those points comes from the fact that I was writing down everything that was on my mind while playing. So don't take it as "Nihilanth wrote a mile long post to vent his frustration".
* Some of this stuff is intentionally exaggerated. Some of it is nitpicking. Take it however you want.
* Yes, it IS valid to discuss logic, because fiction needs a grounding in realism, even in scenarios that are not completely realistic. There are things that make it more badass and then there's complete nonsense.
* Spoilers.


Spoiler:
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Old 05-24-2014, 01:30 PM   #142
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Re: Wolfenstein: The New Order
[2/2]

Spoiler:



With that out of the way, let me talk about the game more generally.

Spoiler:
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Old 05-24-2014, 04:04 PM   #143
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Re: Wolfenstein: The New Order
And I thought I was overly critical.

Quote:
Originally Posted by Nihilanth View Post
I mentioned the gaps between missions. Sometimes seemingly crucial sections are completely missing. (...)

(...) Sometimes things happen a lot faster than they should. Many times I've felt the game was like "a shit ton of stuff happened, but what's it to you?". Getting onto a train, getting to the hotel, getting to the camp... These are no insignificant things, you know. I'm really surprised they decided to just skip huge chunks of the process like that.
I absolutely agree, the plot just falls apart. They just rush and funnel things into a conclusion, like they had to skip content. For a game that focuses on plot so much, it's weird to say the least. And I'm pretty sure the item hunt/walking simulator parts will be a massive bore when I feel like replaying the game.

Quote:
Finally, is this what I want from DOOM? Do I want Machinegames to make DOOM? Hell no. HELL NO.
Neither do I - I want Doom to be an id game. I want id to have another shot at making a great shooter. But I will say this: I liked Wolf: TNO considerably more than RAGE. Things were really opposite for me, RAGE I expected would be awesome (new id software 7+ years in the making and all that) and ended up finding it mediocre, and Wolf: TNO I thought would be crap but found it surprisingly above average.
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Old 05-24-2014, 05:04 PM   #144
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Re: Wolfenstein: The New Order
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[2/2]Finally, is this what I want from DOOM? Do I want Machinegames to make DOOM? Hell no. HELL NO.
I hope Doom is way more visceral and dark than TNO is. I also hope the weapons in Doom are way beefier sounding, especially the shotgun. The shotgun in the new Doom needs to go BOOM!
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Old 05-24-2014, 05:11 PM   #145
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Re: Wolfenstein: The New Order
I would love to see MachineGames take on the Quake universe (the Strogg story arc)... and given that the id today isn't the id I loved, yes. I would love to see Machine take on Doom.


As it is, I personally think only MachineGames or Flying Wild Hog should be allowed to touch older shooter IPs.
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Old 05-25-2014, 01:31 AM   #146
Romulus_ut3
Re: Wolfenstein: The New Order
I do wonder if we would be seeing single player DLC for W:TNO. Seeing the amount of stuff that got cut, and as most reviews have stated, the game just keeps on losing weight as it progresses, are they going to try and rectify the issues while try and milk some more out of us gamers?
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Old 05-25-2014, 07:16 AM   #147
MAT

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Re: Wolfenstein: The New Order
Quote:
Originally Posted by Rapture_Rising View Post
Really, i the violence censored? because i heard it wasn't. Obviously all Nazi references were removed but i heard that they replaced the swastika with the Wolfenstein logo and the Third Reich was called "The Regime".
You are right, the violence is not censored, but lots of dialogue are. I've watched a comparison video between the two versions and concluded that it is not worth it.
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Old 05-27-2014, 05:23 AM   #148
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Re: Wolfenstein: The New Order
Quote:
Originally Posted by Echo Black View Post
Several issues are software related, Damien. Vsync is always on, even if you disable it in-game. AA is pretty shit as it is (may not be a bug), you need to force it on your GPU's control panel. Also the stutters and FPS drops happen even on PCs which far exceed the recommended specs.

The one option that seems to tax your system is shadow map resolution. I have it on 2k instead of 4k and it's a HUGE difference
Vsync was off for me until I forced it through Nvidia Control Panel, I ran it with 8K shadows with no problems, solid 60, no stuttering at all
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Old 06-06-2014, 12:39 AM   #149
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Re: Wolfenstein: The New Order
The saddest part of this game is that now I know for sure that Riddick was a one off. The pacing in the New Order is so, so, so, so, so, so, so freaking bad. It plays like a fan-edited movie.
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Old 06-08-2014, 11:06 AM   #150
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Re: Wolfenstein: The New Order
I was rather tempted to buy this game yesterday myself from Wally World (yeah, I know), but now that I hear the stories from here, it's probably best to see if there'll eventually be a STEAM sale on this game down the pike. That might be the better approach for now, but who knows?
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Old 06-09-2014, 06:46 AM   #151
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Re: Wolfenstein: The New Order
Personally, I love this game.
It's a great entry in the Wolf series, a great and solid shooter with fun gameplay, great level design and wonderful characters.
It's easily one of the most fun shooters I've played in a long time, easily the best one since 2013's Shadow Warrior.

I've finished it three times. Completed both time lines, and then finished it on the hardest difficulty "Uber" while getting 50/50 achievements.
It's very, very rare that I bother playing a game on it's hardest difficulty.
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Old 06-09-2014, 01:10 PM   #152
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Re: Wolfenstein: The New Order
Mmm... I see... I'll have a look at Youtube later on to see what's what with it. I'm hoping that it's an improvement over the Wolf game that Raven did a few years back.
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Old 06-11-2014, 12:19 AM   #153
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Re: Wolfenstein: The New Order
I haven't played the game, really. So I can't comment on anything right now. I'm not a cheap bastard, just a little dry on money right now, so I'll wait till its price drops.

Actually, just spent some money buying back Return To Castle Wolfenstein, after having sold it 2 years ago and having bought the Xbox version last year (Cooperative Multiplayer and the shotgun ).

Looking forward The Art of Wolfenstein book, too.
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Old 06-11-2014, 11:01 AM   #154
FullMetalJacket
Re: Wolfenstein: The New Order
From what I can actually play, this is a fun, well-design, thoughtful and enjoyable shooter. I really like the concept of the alternate-history 1960.

Sadly, the game is barely playable for me. Most likely because I don't meet the minimum system requirements (I'm still clunking along with an Asus laptop from 2010, with a 1GB AMD Radeon 5870), although the internet is full of people with AMD cards complaining of glitches and slowdowns.
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Old 06-11-2014, 12:17 PM   #155
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Re: Wolfenstein: The New Order
Yeah, AMD's less then great OpenGL support is causing lots of issues for AMD users.
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Old 06-14-2014, 06:30 AM   #156
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Re: Wolfenstein: The New Order
So I am done. I died 135 times. 978 total kills. 166 headshot kills. 11 stealth kills. 246 dual-wield kills. 1822 items taken. 73110 shots fired and a whole bunch of other stats. Awesome game that is for sure. So that makes 4 FPS games completed from beginning to end without cheating. YAY!
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Old 06-18-2014, 02:46 PM   #157
8IronBob

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Re: Wolfenstein: The New Order
Well... Just got my copy in the mail this afternoon, and should hopefully install it before the weekend. I'm hoping it'll redeem itself over Raven's version of the game about 5 years ago.

Although seeing the minimum specs on the game, I think I might be able to squeak in playing it without too much difficulty. The specs in my sig are still accurate, haven't really changed too much yet.
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Old 06-18-2014, 03:20 PM   #158
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Re: Wolfenstein: The New Order
The requirements on the box are horribly unspecific... and just wrong.
People are playing the game on systems much under those requirements and doing so with no problems.

Also, Raven's Wolfenstein is awesome.
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