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Old 03-26-2009, 08:08 PM   #1
Phait

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Exclamation Duke Nukem HRP got ripped
Sad to see this in one of my favorite Quake communities

http://celephais.net/board/view_thre...=60315&start=1

I DON'T KNOW if Bondo there is responsible for the mod he posted, which is here:

http://www.moddb.com/mods/superduper-quake/images
"yeah they're ripped from the Duke Nukem High Res Project: http://hrp.duke4.net. I agree they're great"
He said ripped, so I'm assuming they didn't get permission. The license for HRP is a bit confusing, as discusesd in that thread.
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Last edited by Phait; 03-26-2009 at 08:11 PM.
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Old 03-26-2009, 08:13 PM   #2
Nimoy

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Re: Duke Nukem HRP got ripped
This guy deserves to be shut down just because his mod is BORING.
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Old 03-26-2009, 08:16 PM   #3
William Gee

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Re: Duke Nukem HRP got ripped
looks like crap.
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Old 03-26-2009, 08:47 PM   #4
Phait

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Re: Duke Nukem HRP got ripped
I agree, I hate those mods that just mash everything together.
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Old 03-26-2009, 09:31 PM   #5
Cipher

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Re: Duke Nukem HRP got ripped
Yeah, the only things I've seen in this mod that have any quality were stolen from the HRP or other mods.
Not really worth the effort of trying to shut it down, IMHO.
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Old 03-26-2009, 10:02 PM   #6
DeeperThought

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Re: Duke Nukem HRP got ripped
Quote:
Originally Posted by Phait View Post
He said ripped, so I'm assuming they didn't get permission. The license for HRP is a bit confusing, as discusesd in that thread.
The big, simple rule to remember is that the license only allows using HRP contents with Duke Nukem 3D.
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Old 03-26-2009, 10:58 PM   #7
The Commander

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Re: Duke Nukem HRP got ripped
Definitely breaching some laws here.
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Old 03-27-2009, 02:30 AM   #8
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Re: Duke Nukem HRP got ripped
Well, the story here is that the HRP FAQ is outdated and shouldn't mention the GPL anymore.
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Old 03-27-2009, 03:49 AM   #9
Parkar

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Re: Duke Nukem HRP got ripped
I'll fix the FAQ once I get home tonight.
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Old 03-28-2009, 06:29 AM   #10
NightFright

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Re: Duke Nukem HRP got ripped
A clear violation of our HRP art license. Very ignorant and rude course of action. And they even admit they did it.
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Old 04-02-2009, 09:48 AM   #11
hondobondo
Smile Re: Duke Nukem HRP got ripped

Hello everyone, bad guy Bondo here

1) I apologize for using everyone's work without permission. I have since taken all downloads offline
2) You guys do awesome work. It was never my intention to take credit for any work that was not my own. I tried to give proper credit when and wherever possible.
3) Please no "Your mod is boring" opinion. I don't care what anyone thinks in this area
4) What can I do to make this legal and proper?
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Old 04-02-2009, 10:58 AM   #12
gt1750

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Re: Duke Nukem HRP got ripped
Quote:
Originally Posted by hondobondo View Post
4) What can I do to make this legal and proper?
Remove all of the ripped HRP stuff. Even if the authors gave you their permissions, using 3DRealms' original designs in any other game than Duke Nukem 3D would still be illegal.
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Old 04-02-2009, 11:24 AM   #13
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Re: Duke Nukem HRP got ripped
It's cool you're trying to set stuff straight. But I really don't see any way that it would work without a ton of extra work... Sorry.
Last edited by Dopefish7590; 04-02-2009 at 04:06 PM.
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Old 04-02-2009, 11:37 AM   #14
Parkar

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Re: Duke Nukem HRP got ripped
It could work but it's probably more work to get permission for each piece of art and modify it to no longer resemble 3DR trademarks then to do them from scratch.

Quiet a bit of the HRP art has multiple authors so it's going to be a bitch get a hold of them.
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Old 04-02-2009, 11:50 AM   #15
Kristian Joensen

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Re: Duke Nukem HRP got ripped
Trademarks don't enter into this. The standards of what constitutes infringement is quite different for trademarks and copyrights. Alot of the HRP art does not infringe on 3DR copyrights, but unfortunately for some, the HRP license goes beyond what copyright law requires with the uniform requirement that the art not be used with anything other than Duke3D.

An alternative way of doing it back when the license was chosen was to state in the license matter of factly that some of the art covered under it is based on 3DR copyrights and that use of those art assets is not allowed outside Duke3D without 3DR's permission. But the community chose not to do that, so that is that. You have to respect that, is it their work.

IANAL, ofcourse.
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Old 04-02-2009, 12:28 PM   #16
Nimoy

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Re: Duke Nukem HRP got ripped
Quote:
Originally Posted by hondobondo View Post

Hello everyone, bad guy Bondo here

1) I apologize for using everyone's work without permission. I have since taken all downloads offline
2) You guys do awesome work. It was never my intention to take credit for any work that was not my own. I tried to give proper credit when and wherever possible.
3) Please no "Your mod is boring" opinion. I don't care what anyone thinks in this area
4) What can I do to make this legal and proper?
lol, butthurt.
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Old 04-02-2009, 12:32 PM   #17
Parkar

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Re: Duke Nukem HRP got ripped
Quote:
Originally Posted by Kristian Joensen View Post
Trademarks don't enter into this. The standards of what constitutes infringement is quite different for trademarks and copyrights. Alot of the HRP art does not infringe on 3DR copyrights, but unfortunately for some, the HRP license goes beyond what copyright law requires with the uniform requirement that the art not be used with anything other than Duke3D.

An alternative way of doing it back when the license was chosen was to state in the license matter of factly that some of the art covered under it is based on 3DR copyrights and that use of those art assets is not allowed outside Duke3D without 3DR's permission. But the community chose not to do that, so that is that. You have to respect that, is it their work.

IANAL, ofcourse.
But if you ask the original author for permission it would go past the license of the HRP as you are no longer using an HRP asset but the asset you got from the original author who as far as I understand things is in no way limited by the HRP license. Limiting the contributors was at least not the intention of the HRP license. Or in other words the original author is not limited to releasing his art under multiple licenses.

My use of the word trademark might not have been completely correct. What I was trying to say is I don't think there is any problem for someone to get a generic texture from an HRP artist and use it as they whish. Using say the Duke model as a main character for a game should be a problem though even if I (author) am okay with it.

Correct me if I am wrong.
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Old 04-02-2009, 12:55 PM   #18
hondobondo
Re: Duke Nukem HRP got ripped
Quote:
Originally Posted by Parkar View Post
But if you ask the original author for permission it would go past the license of the HRP as you are no longer using an HRP asset but the asset you got from the original author who as far as I understand things is in no way limited by the HRP license. Limiting the contributors was at least not the intention of the HRP license. Or in other words the original author is not limited to releasing his art under multiple licenses.

My use of the word trademark might not have been completely correct. What I was trying to say is I don't think there is any problem for someone to get a generic texture from an HRP artist and use it as they whish. Using say the Duke model as a main character for a game should be a problem though even if I (author) am okay with it.

Correct me if I am wrong.
ok so my options are

1) remove all references to duke 3d.
2) get permissions from all the authors
3) keep it offline

1) well there a few quake mods that make references to duke 3d sound/music/art whatever. no one has any problems with those. not that those mods are entirely "legal" either. if this were a perfect world and everyone were just as creative as any other I wouldn't have used anyone's work and would have just created my own game. hell i would've used the Quake3 engine... but i digress.
i could do this but i'd rather the mod live on forever in the "cloud" like aliens quake because, well, duke is awesome and vanilla quake is pretty blah

2) parkar's idea above may have some merit -- getting permission from each artist on individual models. the main assets are the models:

emperor/queen/overlord/battlelord
duke/lizard/predator/newbeast
octabrain/pigcop/pigtank/pigcar

fat commander -- model is great but he's pretty redundant as a monster. just a missile shooting flying fat boy
kamikaze drone -- eh i could live without him

of course there're the sounds. but the soundtrack has been redone and released to everyone years ago. does 3drealms even care?

3) whatever. if this is the only viable option so be it
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Old 04-02-2009, 01:01 PM   #19
Kristian Joensen

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Re: Duke Nukem HRP got ripped
No that is correct. But in that sense, it is somewhat questionable if you can have an overall license for the HRP, covering the parts. Technically, the community can not distribute the HRP at all without specific permission from each and every artist/author.

"Using say the Duke model as a main character for a game should be a problem though even if I (author) am okay with it."

Probably, yes. But you could probably say "Use at your own risk, I am not gonna sue, but don't blame me if 3D Realms does", you don't have an obligation to enforce 3DR's copyrights against others. If I was in charge of the HRP, I would

A)Have required that in order to contribute to it, all contributors sign a contribution agreement(Only one, covering all their contributions uploaded at a certain place) allowing the HRP to distribute the contribution as part of the HRP and to do so under the license agreement of the HRP.
B)Have the license agreement for it have a clause stating that some of it is based on 3DR IP and that we cannot license that to 3rd parties, use outside of Duke3D being at people's own risk and peril.

Edit:

This was in reply to Parkar.
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Old 04-02-2009, 01:05 PM   #20
The Commander

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Re: Duke Nukem HRP got ripped
Ah the guy who removed my comment on MODDB.com after alerting him that what he was doing was wrong. Maybe he see's the error of his ways now.

But I do like the fact that he has decided to come here and make a statement, not alot of other HRP stealers would do that.
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Old 04-02-2009, 01:20 PM   #21
Parkar

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Re: Duke Nukem HRP got ripped
Quote:
Originally Posted by hondobondo View Post
ok so my options are

1) remove all references to duke 3d.
2) get permissions from all the authors
3) keep it offline

1) well there a few quake mods that make references to duke 3d sound/music/art whatever. no one has any problems with those. not that those mods are entirely "legal" either. if this were a perfect world and everyone were just as creative as any other I wouldn't have used anyone's work and would have just created my own game. hell i would've used the Quake3 engine... but i digress.
i could do this but i'd rather the mod live on forever in the "cloud" like aliens quake because, well, duke is awesome and vanilla quake is pretty blah

2) parkar's idea above may have some merit -- getting permission from each artist on individual models. the main assets are the models:

emperor/queen/overlord/battlelord
duke/lizard/predator/newbeast
octabrain/pigcop/pigtank/pigcar

fat commander -- model is great but he's pretty redundant as a monster. just a missile shooting flying fat boy
kamikaze drone -- eh i could live without him

of course there're the sounds. but the soundtrack has been redone and released to everyone years ago. does 3drealms even care?

3) whatever. if this is the only viable option so be it
Actually 1 and 2 are not 2 options as they are the same option. Remove references and get permission from authors.

@ Kristian: Yea, having a contract that contributors sign would obviously make things more clear. I did however have everyone agree to the HRP license at the time it was put in place. Anyone after that is more or les implicitly agreeing to their work being released under the HRP license. Might not be the absolutely correct way of doing things but the administration would be to annoying to even keep the contribution open to anyone if we want to be really anal about it. I think in quiet a lot of places in the world we would not even be able to just do things online either to make things legaly binding.
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Old 04-02-2009, 01:22 PM   #22
Kristian Joensen

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Re: Duke Nukem HRP got ripped
Yeah, this should not be seen as a critique of you guys at all. You guys have done an amazing job and obviously hate to bother with all this legal/administrative work and as a voluntary project, you guys haven't got the resources to hire outside help like lawyers.

Edit:

"Anyone after that is more or les implicitly agreeing to their work being released under the HRP license."

I was actually thinking more about the people contributing before that. Again even in that case, like I said, it is alot of boring administrative work.
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Old 04-04-2009, 09:01 PM   #23
marked

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Re: Duke Nukem HRP got ripped
I saw a video on you-tube tonight of a mod for the game Zombie Master that is also using HRP content.
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Old 04-04-2009, 10:07 PM   #24
KareBear
Re: Duke Nukem HRP got ripped
Quote:
Originally Posted by marked View Post
I saw a video on you-tube tonight of a mod for the game Zombie Master that is also using HRP content.
Link please?I also saw a fear video showing hrp content.
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Old 04-04-2009, 10:23 PM   #25
marked

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Re: Duke Nukem HRP got ripped
http://www.youtube.com/watch?v=j8pSZ...eature=related
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Old 04-05-2009, 02:07 AM   #26
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Re: Duke Nukem HRP got ripped
I wish people would stop ripping this, it's disrespectful.
I've used hrp stuff as a placeholder before now, but never released/shown any of it.
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Old 04-05-2009, 02:43 AM   #27
moggimus

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Re: Duke Nukem HRP got ripped
Nobody complains about all the assets taken from other games used in Duke mods.
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Old 04-05-2009, 02:47 AM   #28
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Re: Duke Nukem HRP got ripped
Quote:
Originally Posted by Nimoy View Post
lol, butthurt.
What are you, a /b/tard kiddie? .
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Old 04-05-2009, 01:54 PM   #29
Nimoy

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Re: Duke Nukem HRP got ripped
I do not forgive, I do not forget.
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Old 04-05-2009, 02:50 PM   #30
KillerBudgie

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Re: Duke Nukem HRP got ripped
Thieving b*"£&£^s! You do all the hard work, they get all the credit! It ticks me off!!
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Old 04-05-2009, 04:11 PM   #31
Sang

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Re: Duke Nukem HRP got ripped
Quote:
Originally Posted by moggimus View Post
Nobody complains about all the assets taken from other games used in Duke mods.
Haha, this has crossed my mind as well. It doesn't excuse people that use HRP content though, it just condemns all of us who steal stuff from other mods

Still, touché
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Old 04-05-2009, 06:50 PM   #32
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Re: Duke Nukem HRP got ripped
Quote:
Originally Posted by marked View Post
Third-party map.
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Old 05-08-2009, 09:26 AM   #33
hondobondo
Thumbs up Re: Duke Nukem HRP got ripped
hey everyone, i would like to ask in light of this horrible horrible news, can everyone give me permission to continue work on SDQuake Duke Nukem edition so Duke can live on in the Quake engine?
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Old 05-08-2009, 10:15 AM   #34
The Commander

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Re: Duke Nukem HRP got ripped
Quote:
Originally Posted by hondobondo View Post
hey everyone, i would like to ask in light of this horrible horrible news, can everyone give me permission to continue work on SDQuake Duke Nukem edition so Duke can live on in the Quake engine?
See, I knew this would happen pretty quick, everyone thinks that because 3DR has closed down that Duke Nukem 3D will be freeware, WRONG.

All Duke Nukem 3D material still hold there copyrights.
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Old 05-08-2009, 10:41 AM   #35
Sang

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Re: Duke Nukem HRP got ripped
It's a legitimate question but the timing was pretty bad and now that makes you look like a rude cock. (Talking to hondobondo, it's obvious by now that The Commander is a rude dude)
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Old 05-08-2009, 10:43 AM   #36
TerminX

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Re: Duke Nukem HRP got ripped
Dude, no. No matter what happens, nothing will make it okay for you to release a Quake mod full of Duke Nukem stuff.
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