11-01-2008, 04:16 PM | #1 |
PC/XBLA differences
Hi all -
I noticed two differences, if my memory serves me correctly: 1. Drinking water gives you +5 HP in XBLA, not +1 HP like in the PC 2. The music for the abyss is different in XBLA. It has actual music. I remember the PC version music just being a bunch of random sound effects. Are there any other differences between the XBLA and PC version, and what are they? |
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11-01-2008, 04:21 PM | #2 | |
Re: PC/XBLA differences
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1. There's a difference with Duke's mighty boot: It's more powerful in the 360 version. 2. In the pc version when you pick up the "Ripper" it states that you picked up the "chain cannon". 360 version states "Ripper" |
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11-01-2008, 04:24 PM | #3 | |
Re: PC/XBLA differences
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11-01-2008, 04:27 PM | #4 | |
Re: PC/XBLA differences
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Another: When you use duke's mighty boot it no longer states "mighty foot engaged" in the 360 version. Although most people already know that |
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11-01-2008, 04:27 PM | #5 |
Re: PC/XBLA differences
A bunch of the quotes are different in the XBLA version, not just the chaingun pickup. They've mostly been changed for consistency with the other quotes... the message for picking up an atomic health was changed to reflect how much health it's worth (like the other health items), et cetera.
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11-02-2008, 12:49 PM | #6 |
Re: PC/XBLA differences
1.- No "Mighty Boot Engaged" message shown in the 360 version when you kick...
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Playable demo this year! Confirmed!! |
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11-02-2008, 01:24 PM | #7 |
Re: PC/XBLA differences
Steve said that Alex. D:
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My vision is augmented. |
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11-02-2008, 01:35 PM | #8 |
Re: PC/XBLA differences
I'd swear I read all posts before writng that
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Playable demo this year! Confirmed!! |
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12-01-2008, 01:40 PM | #9 |
Re: PC/XBLA differences
you can rewind :P
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12-01-2008, 02:00 PM | #10 | |
3D Realms Staff
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Re: PC/XBLA differences
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Apogee / 3D Realms Employee: Dec 14, 1992 - May 22, 2009, Oct 23, 2014 - current "Lifting up the Cross to the waiting lost" - Petra | John 3:16 |
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12-01-2008, 04:55 PM | #11 |
Re: PC/XBLA differences
Does the 360 version have the ability to quick kick AND select the foot as a weapon like the PC?
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Roland SC-55 Music Packs Website - MediaFire mirror for Duke3D expansions More SC-55 music packs coming soon... |
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12-01-2008, 05:37 PM | #12 |
3D Realms Staff
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Re: PC/XBLA differences
You mean have two feet at once? No, that was taken out of the PC version at the end too, as I recall.
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Apogee / 3D Realms Employee: Dec 14, 1992 - May 22, 2009, Oct 23, 2014 - current "Lifting up the Cross to the waiting lost" - Petra | John 3:16 |
12-01-2008, 07:05 PM | #13 |
Re: PC/XBLA differences
Was it? I seem to be able to do it, just select the foot as a weapon and use the ` key for the other foot.
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12-01-2008, 08:01 PM | #14 |
Re: PC/XBLA differences
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12-01-2008, 11:44 PM | #15 |
Re: PC/XBLA differences
Drinking from fountains giving five health makes more sense, since if you're playing on a hard difficulty level and need some health, you'd always drink your health back to 100. With getting only one HP it's quite tedious.
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12-02-2008, 09:38 AM | #16 |
3D Realms Staff
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Re: PC/XBLA differences
The power of the mighty foot was increased in the Duke3D version too. Kicking causes more damage now than it used to be.
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Apogee / 3D Realms Employee: Dec 14, 1992 - May 22, 2009, Oct 23, 2014 - current "Lifting up the Cross to the waiting lost" - Petra | John 3:16 |
12-07-2008, 01:51 PM | #17 |
Re: PC/XBLA differences
I know you can't kick with both feet at the same time anymore but is there a seperate button from the weapon shoot button for a quick kick while you have a weapon in hand?
Also it was brought to my attention that the soundtrack on the 360 isn't exactly the same. It's the same MIDIs but it doesn't play the right instruments for some songs because of the EMIDI format. For instance, the Roland SC-55 GS soundtrack I had made a while back I took down because it was playing some incorrect instrument because there are multiple channels for the same instrument in some Duke MIDIs for the different sound outputs (GUS, Roland GS, FM Synth, etc). So what plays in-game on the 360 version is the same thing you get when you play the MIDIs in Windows Media Player which is incorrect. It's a minor thing, but worth nothing, I think.
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Roland SC-55 Music Packs Website - MediaFire mirror for Duke3D expansions More SC-55 music packs coming soon... |
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12-07-2008, 08:53 PM | #18 |
Re: PC/XBLA differences
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12-18-2008, 09:27 PM | #19 |
Re: PC/XBLA differences
Left Trigger in the arcade version
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12-24-2008, 09:20 AM | #20 |
Re: PC/XBLA differences
Some chances seems to come from like CON files. Couldn't release it for PC?
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12-27-2008, 02:52 PM | #22 |
Re: PC/XBLA differences
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12-27-2008, 03:34 PM | #23 |
Re: PC/XBLA differences
It's possible, but you probably won't get --every-- change by 100%. So, I am saying of a official release of 3DRealms for a 1.6 version. =P
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01-13-2010, 04:06 PM | #24 |
Re: PC/XBLA differences
to be honest I prefer the controls on the console version, I never thought I would say that lol.
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01-13-2010, 07:02 PM | #25 |
Re: PC/XBLA differences
Switching guns is so fun on the 360.
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My vision is augmented. |
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01-13-2010, 10:59 PM | #26 |
Re: PC/XBLA differences
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06-26-2010, 03:40 AM | #27 |
Re: PC/XBLA differences
In the xbla version, you can't access any cheat codes -_- I wish you could. No clipping was always fun to use to explore parts of the maps with.
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07-11-2010, 04:03 PM | #28 | |
Re: PC/XBLA differences
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We all remember this?:
Last edited by Agent Zach; 07-12-2010 at 02:08 AM.
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07-12-2010, 01:17 AM | #29 | ||
Re: PC/XBLA differences
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Thank you sir. May I have DNF? - KaiserSoze - Look in profile to get joke. These are English forums; anything the moderators can't read is eligible for deletion. - TerminX OMG, Duke killed Kenny! You bastard! - wayskobfssae
Last edited by The Dukenator; 07-12-2010 at 01:24 AM.
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07-14-2010, 05:55 AM | #30 |
Re: PC/XBLA differences
Well i will say i absolutely love the replay feature. That was a fantastic feature they added. Now when i get murdered on the Queen before i get to her, i can just rewind
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