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#81 | |
Re: Duke Nukem 3D Walkthrough
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![]() Apart from that, really nice walkthrough, I read from the beginning to end and it's very nice.
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---HELLDUKE TC--- NEW STABLE MIRROR SECONDARY MIRROR ---GAMEPLAY VIDEO--- Gameplay Footage of my Mod. |
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#82 | |
Re: Duke Nukem 3D Walkthrough
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![]() Do you know this site ? http://www.visualwalkthroughs.com/
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#83 |
Re: Duke Nukem 3D Walkthrough
I did a complete set of demos back in the day. Every episode, including all secrets, and I even killed the boss of the first episode without using rockets...
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#84 |
Re: Duke Nukem 3D Walkthrough
You know... I don't want this to come accross the wrong way, and very nice work joe, but (It may go un-noticed anyway) the screenshot of the queen giving birth has the queen's sprite going through the platform, minor error.
Also, i see on the "STATS" the text says alien moggots, which of course isn't an error, but does it mean that the XBLA version is censored like the N64 version?
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High Treason (My Website) (Second Site) (My YouTube) Punk's not dead - and nor is Duke! Ever get the feeling you are being ignored? |
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#85 | ||
3D Realms Staff
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Re: Duke Nukem 3D Walkthrough
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Count, I thought about ROTT, but that would require much research. I don't know the ins and outs of that. I was able to pull this off relatively quickly, because I had just spent the previous five months doing nothing BUT play Duke3D. If I had to do this for ROTT starting cold, it would take WAY longer. To make matters worse, there are a ton of more levels in ROTT than there were in Duke.
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Apogee / 3D Realms Employee: Dec 14, 1992 - May 22, 2009, Oct 23, 2014 - current "Lifting up the Cross to the waiting lost" - Petra | John 3:16 |
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#86 |
Re: Duke Nukem 3D Walkthrough
Just a little something I noticed. For the first secret of Hollywood Holocaust, you direct the player to jump to the ledge underneath the "Guilty?" sign, and right next to it is a screenshot of said ledge with the sign reading "Innocent?". It doesn't seem right, somehow.
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#87 |
Re: Duke Nukem 3D Walkthrough
Typo in the Overlord level walkthrough on Secret #3 (A Wall of Pimebombs).
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#88 | |
3D Realms Staff
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Re: Duke Nukem 3D Walkthrough
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![]() Edit: I made a pass through the walkthrough myself as well as reading the messages here. I've corrected all the known problems. If you still see a problem with the walkthrough, please let me know. Thanks.
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Apogee / 3D Realms Employee: Dec 14, 1992 - May 22, 2009, Oct 23, 2014 - current "Lifting up the Cross to the waiting lost" - Petra | John 3:16
Last edited by Joe Siegler; 10-08-2008 at 11:46 AM.
Reason: Rest of msg past d'oh smiley
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#89 |
Re: Duke Nukem 3D Walkthrough
Your walkthrough is awesome! Now, in Lunar Apocalypse, tell me how to end level 4. I can't get to that door fast enough before it closes to end level 4.
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#90 |
Re: Duke Nukem 3D Walkthrough
Not sure if someone pointed this out yet, but in Lunar Reactor Walkthrough you make this remark
" The one on the left turns the lights on (which would have been more helpful BEFORE the combat)," The two rooms overlooking the reactor hall have the lightswitch in them.
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Hopeless Encounters Succesfully Won Thedutchjelle |
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#91 |
Re: Duke Nukem 3D Walkthrough
hi guys , first post .
well 've been looking for a walkthrough for this game for years , so well done ! but - I'm playing it on the regular Playstation , and the 4th episode is different to the one you describe ... ? anyway - will the rest of the walkthrough match ? and - what am i supposed to do in Plug and Pray : Faces of Death once I've killed the big guy in the upper chamber , the game says something like 54% complete , but I can't find any way out . |
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#92 | |
Re: Duke Nukem 3D Walkthrough
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#93 |
Re: Duke Nukem 3D Walkthrough
For plug and play it won't, but for the other three it will work.
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I Know Everything There Is To Know About Anything. Duke Nukem Red Alert SVN Ask Me Anything! |
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#94 |
Re: Duke Nukem 3D Walkthrough
btw - on the PS version there are secret places in the Faces of Death level - there are 2 lava waterfalls , use a jetpack to rise up above them and there they are .
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#95 |
Re: Duke Nukem 3D Walkthrough
I'm absolutely loving the walk through, its actually the reason I finally went ahead and bought Duke3D for my 360. Having played it on PC so many times since the late 90's, but never managing to correctly find my way round all the levels from being to rubbish and always resorting to using cheats - I've really been enjoying reliving the experience properly whilst doing some enjoyable sight seeing along the way all thanks to your awesome walk through
![]() I do have a question though... On level 1, there is (what I think to be) a secret area really high up above the ramp that leads to the end of the level. Its guarded by 2 gun turrets and has another Jet Pack and some chain gun ammo. Why is this not mentioned in the walk through and isn't classed as a secret area? Did you guys forget about that when you made the game or is it an anomaly or just not 'secret' enough to be a secret or worth mentioning in the walk through? Keep up the awesome work ![]() Jon. ---------- Post added at 10:37 PM ---------- Previous post was at 10:22 PM ---------- *Fail* ... ![]() I just read Joe's disclaimer: "There are a few other areas (like the secret wall on top of the trashcan near the arcade in the lobby) that are not recognized by the game as secrets. This secrets area will only show the "true" secrets in the level." Sorry for my stupid question ![]() But I'm still intrigued... Is that area actually meant to be there? It just seems a little "oddly" placed... hehe |
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#96 |
Re: Duke Nukem 3D Walkthrough
I used this in a couple of spots the other day when playing through The Birth. Pretty handy.
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-Most wanted games: Doom 4, Tomb Raider, Beyond Good and Evil 2 |
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#97 |
Re: Duke Nukem 3D Walkthrough
Cheers, using this to go through the Birth (not a fan of that episode to be honest, hence the "cheating")
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#98 |
Re: Duke Nukem 3D Walkthrough
I've noticed that some images in the walkthrough are links. For example, e4m11_09.jpg can be clicked and links to itself. This doesn't seem purposeful. Is that an error?
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In Soviet Russia, air breathes YOU! |
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#99 | |
Re: Duke Nukem 3D Walkthrough
A Rise Of The Triad walkthrough would be difficult. I remember some of the levels having a lot of time-delay secrets. Also, from the Abyss walkthrough:
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#100 | ||
3D Realms Staff
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Re: Duke Nukem 3D Walkthrough
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Apogee / 3D Realms Employee: Dec 14, 1992 - May 22, 2009, Oct 23, 2014 - current "Lifting up the Cross to the waiting lost" - Petra | John 3:16 |
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#101 |
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Re: Duke Nukem 3D Walkthrough
why was my last post deleted?
i was trying to ask joe seigler a question if they were ever going to do some insane airport level for a duke nukem game where you have to go outside and go into a plane to get a keycard or stop some plane from crashing like as a die hard reference sounds kind of cool right? guess it's off topic by why not seems like a cool idea you could have the whole runway outside and a hude inside baggage claim and ticketing area and who knows some complex outside area on the runway going to different hangers or a radar tower to get keycards maybe even an inside baggae claim lol i just keep thinking die hard 2 references would be bad i like how in duke 3d a lot of the next level would be based on the last level, who knows what level you would go to from the airport you could have a teleporter or something somewhere that would take you to some other place sounds kind of nice right? |
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#102 |
Re: Duke Nukem 3D Walkthrough
As the little text below his nickname suggest, Joe is "Former 3DR Staff". Means that he doesn't work there anymore. Means that you should ask your questions to someone who does.
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#103 |
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Re: Duke Nukem 3D Walkthrough
thanks for that
I was actually just wanting to know if thought it was cool, being a former 3dr staff member i don't think this level would fit into a duke 3d build engine map however maybe i could build this on an urban terror map if I could figure out how |
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#104 |
Re: Duke Nukem 3D Walkthrough
Is there somewhere a PDF version of this walktrough, so I can feed it in one go to the printer here at work ??
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official, walkthrough |
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