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#81 |
Re: George's holoduke post
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#82 |
Re: George's holoduke post
there are some posts missing... Is he rewinding to zero and preparing us for some big sh!t ??
![]() Edit: head explodes ![]()
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waiting for: Elite sequel, Half life 3, Diablo3, DNF Enough is enough! I've had it with these motherxxxxxx delays on this motherxxxxxx game :) http://www.youtube.com/user/ftbfelix
Last edited by SpinX; 04-07-2009 at 05:52 PM.
Reason: head exploding
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#83 |
Re: George's holoduke post
Exactly, my poor thread is now useless.
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#84 |
Re: George's holoduke post
Twitter has been having technical issues lately. Posts have been disappearing and reappearing seemingly at random, it's nothing to do with George, it's been happening all over Twitter.
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#85 |
Re: George's holoduke post
it's still a sign...
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#86 |
Re: George's holoduke post
His posts in random talk means, one listen to some rap or your probably not cluded up in slang. Or you cannot read what he said because in different countries one meaning could mean another, in UK where your from and me. You would say something like later, which could mean something else.
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#87 |
Re: George's holoduke post
That's cool.
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The Great Communicator! |
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#88 |
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I went to check George's Twitter and I got a message Saying 'This person has protected their updates'. Don't know what that means, since I really don't know much about Twitter anyways.
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#89 |
Re: George's holoduke post
I haven't gotten such an error. But I am following him so that might be part of it.
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http://thaunandshad.com |
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#90 | |
Re: George's holoduke post
Quote:
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"Those damn PigCops are gonna pay for spreading Swine Flu!" |
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#91 |
Re: George's holoduke post
If anything, you can always check his Twitter updates here:
http://forums.3drealms.com/vb/member.php?u=26
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{<- machines have no conscience ->} {<- “Shoot him!” They say, Who will be the killer? Who will be the winner? ->} |
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#92 | |
Re: George's holoduke post
Quote:
MrBlackCat
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YES! I do wear my Duke Xtreme t-shirt every day!* :) *(Not really, sometimes I wear my Time to Kill t-shirt... like while I am washing my other Duke shirts for instance.) :) |
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#93 | |
Re: George's holoduke post
There is a new Twitter:
Quote:
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#94 |
Re: George's holoduke post
I like this update!
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http://www.youtube.com/watch?v=_JjimMO2SdE |
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#95 |
Re: George's holoduke post
Well...I'd like to say I'll check back in 4 more months when they're possibly done with 71 tasks but alas...I'm here every day
![]() Na, I like this update. 800-900 tasks? Good grief. We don't even know what they were!
__________________
{<- machines have no conscience ->} {<- “Shoot him!” They say, Who will be the killer? Who will be the winner? ->} |
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#96 |
Re: George's holoduke post
71 sounds like a scary number O____o
Way to go Duke, way to go! On the other hand, if they just have 71 when they started with 900.....the time is nearrrrrrrr!
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Always bet on Duke Let's rock! Stay Tuned. Coming WID. |
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#97 |
Re: George's holoduke post
Tasks could mean anything
From 900 tasks to do in one single level 900 tasks on the weapons 900 tasks on some texture work Or even 900 tasks on making their way to ordering a pizza |
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#98 |
Re: George's holoduke post
71?
IT'S A SIGN ![]() 1st July is teh release date ![]() Lol, just messing about, someone had to say it, it's a 3D Realms forum tradition.
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High Treason (My Website) (Second Site) (My YouTube) Punk's not dead - and nor is Duke! Ever get the feeling you are being ignored? |
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#99 |
Re: George's holoduke post
I think it means the total number of enemies in the entire game
They went from over 900, to having 71, that way its more console friendly |
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#100 |
Re: George's holoduke post
But it means things are getting done!
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The Great Communicator! |
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#101 |
Re: George's holoduke post
Started with 900 and 71 left? DNF should be ready by 2012...but then they'll switch to the id Tech 5 engine.
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#102 |
Re: George's holoduke post
Maybe...
http://twitpic.com/1fuju = 900 task to do... The next monday the another milestone to reach is = "Select the background pics for the installer" ![]()
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"Those damn PigCops are gonna pay for spreading Swine Flu!" |
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#103 | |
Re: George's holoduke post
Quote:
Hmmmmm, cool
__________________
{<- machines have no conscience ->} {<- “Shoot him!” They say, Who will be the killer? Who will be the winner? ->} |
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#104 |
Re: George's holoduke post
Well at least I found out he's a fan of Resident Evil which I own the PSX versions.
I really liked the music in the hall which you hear in Resident Evil 2, what's that got to do with Duke Nukem forever and George. Well it sounded cool. |
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#105 |
Re: George's holoduke post
my thoughts exactly...putting in music..which means voice and sound could be next....that is a milestone: giving JSJ a call and having him come in for a session...
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http://thaunandshad.com |
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#106 |
Re: George's holoduke post
At first, I thought he meant theres 24 tasks left
But he means the show if I'm not mistaken. |
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#107 | |
Re: George's holoduke post
Quote:
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{<- machines have no conscience ->} {<- “Shoot him!” They say, Who will be the killer? Who will be the winner? ->} |
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#108 |
Re: George's holoduke post
Things "might" be kicking up!
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#109 | |
Re: George's holoduke post
Quote:
If I were talking to my bosses about the completion state of my current project, I'd be telling them that I started with 800 or so tasks, and I have 70 or so left until the project is completed. A "task" in a project management system is probably going to be something more than "write a single line of code" - it's probably going to be something like "track down and fix this bug" or "re-do that crate model". It takes a few minutes to type out a developer-friendly description of an issue or a task. Keep in mind that according to the screenshot of their Jira installation that we saw, there were at one time many "mega tasks", which could be anything from "finish the engine" to "model Duke". Judging by the type of tasks we saw to be completed in that screen shot (especially the "Menu megatask"), in my opinion the game is approaching release candidate or is at least in a very advanced beta stage in the current build. They probably wouldn't bother working on perfecting the in-game menus until it was nearly complete - developers don't mind working on a game with incomplete menus. |
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#110 |
Re: George's holoduke post
I still am pessimistic about his task meaning.
I don't want to rule out it being a basic countdown to a final build, but at the same time I'm not setting up for disappointment in this being absolutely nothing. |
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#111 | |
Re: George's holoduke post
Quote:
![]() Could Duke Nukem Forever be 90% complete? Regardless instead of creaming myself over information for once I am going to try and remain cautious. If it turns out to be true well that is fantastic but if it is false well then it's not a big loss. What ever happens, happens. Although I do hope it is indeed correct. ![]()
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360 gamertag: sharpie92 DNF on 360 please http://www.youtube.com/watch?v=gFct6lg0Vmo <<<< Watch for a laugh
Last edited by Sharpie; 04-13-2009 at 11:28 PM.
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#112 |
Re: George's holoduke post
Like I said, until I actually see that game is coming, I'm not excited at all.
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We were standing on the edge of discovery 2014: The Vanishing of Ethan Carter 2015: SOMA |
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#113 | |
Re: George's holoduke post
Quote:
I won't get hyped until the game has gone Gold. Nevertheless, I suppose those Twitters mean good news. I suppose. ![]()
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George Broussard: Two facts: We haven't said anything. This forum is still open. |
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#114 |
Re: George's holoduke post
Gold is a bit too much I think because usually games go Gold shortly before the release. I just want to see that this is it, you know, media and previews, so there's no debate that it's coming. These updates are cool... but nothing to be over-excited about, I agree.
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We were standing on the edge of discovery 2014: The Vanishing of Ethan Carter 2015: SOMA |
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#115 |
Re: George's holoduke post
I think the 900 tasks was for this milestone, this "push".
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Never fear! You thought I wanted to abuse your body... On the contrary, death is the fate I have in store for you! |
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#116 |
Re: George's holoduke post
Let it be known that once DNF goes gold, I will personally fly out to Texas, to the 3DRealms building and dance to THRILLER in front of it.
I'll even bring some friends as back-up dancers. |
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#117 |
Re: George's holoduke post
Milestone, that sure does sound impressive
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Duke Nukem Forever Who am I to judge? |
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#118 |
Re: George's holoduke post
nice update... finally some word about the game they are working on...
__________________
waiting for: Elite sequel, Half life 3, Diablo3, DNF Enough is enough! I've had it with these motherxxxxxx delays on this motherxxxxxx game :) http://www.youtube.com/user/ftbfelix |
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#119 |
Re: George's holoduke post
Well that's good to hear.
/waves DNF flag
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#include <iostream> using namespace std; int main() { cout << " my mum says im cool... "; return 13; } |
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#120 | |
Re: George's holoduke post
I think the 800-900 tasks were assigned at the beginning of the year....
remember this quote on Jan 12th? Quote:
So.... Jan 12th to 14th of April is approximately 66 working days. Therefore they did Scenario 1) They did 800-71=729 tasks in 66 working days. With the assumption that the proportion of major and minor tasks is the same in both sets of Tasks (the completed and the unfinished) then they still need x=66* 71/729 = 6,5 working days still left. They will continue next task on monday so at 28th of April they will have finished all the tasks!! Scenario 2) They did 900-71=829 tasks in 66 working days. With the assumption that the proportion of major and minor tasks is the same in both sets of Tasks (the completed and the unfinished) then they still need x=66* 71/829 = 5,6 working days still left. They will continue next task on monday so at 27th of April they will have finished all the tasks!! Spoiler: Spoiler: Spoiler:
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------------------------------ When the chess game is over, the pawn and the king go back to the same box
Last edited by WoodenSword; 04-14-2009 at 09:57 AM.
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