06-13-2007, 12:19 PM | #41 |
Re: Tutorials and resources thread
http://www.anim8or.com
for a really nice 3d moddeling program, not as complex as blender, but easier to learn |
|
06-22-2007, 07:21 AM | #42 |
Re: Tutorials and resources thread
Here is a very good tut on how to model a shotgun in Blender. It uses a lot of the new poly modeling features as well.
http://www.lowpolycoop.com/forum/viewtopic.php?t=73
__________________
Tea Monster's web portfolio |
|
07-22-2007, 06:39 PM | #43 | |
Re: Tutorials and resources thread (Bullet point #1?)
Quote:
|
||
07-23-2007, 11:49 AM | #44 |
Re: Tutorials and resources thread
There are loads of texturing tuts on the web. Just Google "rust photoshop tutorial" or similar. We would need a separate forum just for texturing tut links. Tbere is actually a tut listed on creating textures further up the thread.
__________________
Tea Monster's web portfolio |
|
07-23-2007, 05:15 PM | #45 |
Re: Tutorials and resources thread
Thanks tea monster, but I'm looking for HRP specific information (see post) and I already know about google it's 2007.
|
|
07-23-2007, 07:46 PM | #46 |
Re: Tutorials and resources thread
You can read this for a start: http://www.jonof.id.au/?p=jfbuild.def
For more advanced stuff look in eDuke32 wiki |
|
07-24-2007, 03:20 AM | #47 |
Re: Tutorials and resources thread
Posted this link in a recent topic;
Texture This a good texture creation. tutorial. Gives a good idea and basis on how to create a decent texture from photo resource - the bump/spec map section could also be useful for those working other engines: http://www.methodonline.com/texture_tutorial.htm
__________________
Latest Review @ The Abandoned Workshops : Castle of the Dark Ages & The Living End The Abandoned Workshops | Project Gallery | YouTube Channel | MyAnimeList | Star Wars: The New Era |
|
07-25-2007, 05:20 PM | #48 |
Re: Tutorials and resources thread
Excellent Tutorial, thank you so much Quakis!.
|
|
07-25-2007, 08:05 PM | #49 |
Re: Tutorials and resources thread
Thanks for these references, they will definately come in handy.
Another questions... it isn't clear in the tutorials, but is the image format 24 bit png with alpha transparency? And the dimensions can be either 256x256px or 512x512px? |
|
07-25-2007, 11:21 PM | #50 |
Re: Tutorials and resources thread
With Hitile yes, you can go even higher on resolution.
|
|
07-29-2007, 06:52 AM | #51 |
Re: Tutorials and resources thread
Some great tutorials showing all stages of modeling and texturing. HE uses MAX, photoshop and a few other apps but most if it is not app specific. His modeling technique is very similar to mine except he is a bit better .
http://poopinmymouth.com/tutorial/tutorial.htm |
|
07-29-2007, 01:16 PM | #52 |
Re: Tutorials and resources thread
I love those, and since he used MAX (which i have) i'm probably going to have no life for the following months, thanks.
|
|
08-01-2007, 11:33 AM | #53 |
Re: Tutorials and resources thread
__________________
Tea Monster's web portfolio |
|
10-11-2007, 11:27 PM | #54 |
Re: Tutorials and resources thread
Can someone upload a mirror for DukeresART? The rtcm site is sadly down so I'm out of choices on making art for Duke 3d.
__________________
-Brad Newsom President/Founder http://www.vigilantec.com/ http://www.westernshinobi.com/ |
|
10-12-2007, 12:16 AM | #55 |
Re: Tutorials and resources thread
Dunno if it's completely the same thing but DukeRes
__________________
GRPViewer, DN3D/SW Models |
|
10-30-2007, 11:19 PM | #56 |
Re: Tutorials and resources thread
^^^
yes it is... |
|
11-04-2007, 08:58 PM | #57 |
Re: Tutorials and resources thread
I have the old RTCM site back up at archive.dukertcm.com until I figure out why the CMS script isn't connecting to the db on the new host and get things online at the main url.
|
|
11-15-2007, 03:25 PM | #58 |
Re: Tutorials and resources thread
Anyone know of any md3 import/export for 3ds max 2008 yet? My work uses the latest version so Im pretty much stuck with it.
__________________
-Brad Newsom President/Founder http://www.vigilantec.com/ http://www.westernshinobi.com/ |
|
12-15-2007, 01:24 PM | #59 |
Re: Tutorials and resources thread
Can any1 help me out, I want to start modding duke nukem 3d and have no idea how to start. Is there any basic basic tutorials for mapping, weapon modelling etc.
|
|
12-17-2007, 06:17 AM | #60 |
Re: Tutorials and resources thread
Asked my coworker to compile md3 exporter under 3ds max9 SDK. The framenames produced use Frame0, Frame1, Frame2 pattern.
ExportMD3 for 3ds max9
__________________
GRPViewer, DN3D/SW Models |
|
12-17-2007, 09:57 AM | #61 |
Re: Tutorials and resources thread
Even though I dislike using procedural textures directly I'd recommend using them as a base for creating final textures.
http://www.mapzoneeditor.com/
__________________
GRPViewer, DN3D/SW Models |
|
12-22-2007, 12:26 PM | #62 |
Re: Tutorials and resources thread
http://www.softpedia.com/progDownloa...load-3152.html
As far as I know, this is the only program with a working link left that can convert the entire contents of an ART file to BMP or TGA all at once. |
|
01-04-2008, 08:36 AM | #63 |
Re: Tutorials and resources thread
This is the location of the 'alternate' MD3 exporter script. This one supports tags, AND the last time I tested it, the importer worked. There is a tutorial on how to use it and a link to the exporter at the top of the page. http://cube.wikispaces.com/MD3+Expor...ender+Tutorial
__________________
Tea Monster's web portfolio |
|
02-18-2008, 07:17 PM | #64 | |
Re: Tutorials and resources thread
Quote:
Does anyone know of any plugins i can use for Blender that will let my import .MD3 files? I want to check on how the models inside the HRP look.
__________________
OFFICIAL HRP Nitpicker!
Last edited by Radar1013; 02-18-2008 at 08:02 PM.
|
||
02-20-2008, 02:44 PM | #65 |
Re: Tutorials and resources thread
|
|
03-26-2008, 11:56 AM | #66 |
Re: Tutorials and resources thread
|
|
05-31-2008, 02:54 PM | #67 |
Re: Tutorials and resources thread
Hello! Please advise me a voxel editors.
|
|
06-04-2008, 06:15 AM | #68 |
Re: Tutorials and resources thread
Hiho!
Maybe I'm not the only one who's a real noob with this modelling-stuff... I want to use some models in my map, but I have to know the frame-name(s) of that thingy.. well it hasn't animations, it's a couch . How can I see those frame-names? I tried some quake3-model-viewers but they wont show me what I want, and the quake3modelviewer doesn't work under Vista x64. Is there any viewer or something for this? Thanks!
__________________
http://www.world-of-smilies.com/html...uglylaugh1.gif It'`s never to late to be a bad examle. http://www.world-of-smilies.com/html...uglylaugh1.gif |
|
06-04-2008, 07:51 AM | #69 |
Re: Tutorials and resources thread
use NPherno's MD3 compiler to view/rename framenames.
__________________
GRPViewer, DN3D/SW Models |
|
06-04-2008, 08:49 AM | #70 |
Re: Tutorials and resources thread
Thanks! That worked!
__________________
http://www.world-of-smilies.com/html...uglylaugh1.gif It'`s never to late to be a bad examle. http://www.world-of-smilies.com/html...uglylaugh1.gif |
|
06-04-2008, 05:08 PM | #72 | |
Re: Tutorials and resources thread
Quote:
If you check out the rest of the thread, there are links to tutorials and plugins and texture resources. It would be great if you could make some stuff for the HRP. The rest of us are suffering from an overabundance of Real Life at the moment.
__________________
Tea Monster's web portfolio |
||
06-07-2008, 11:51 AM | #73 |
Re: Tutorials and resources thread
I will take a serious try in modelling sometimes this summer when i am out of school. It would be nice to become a modeller at the age of 12.
And i know that as a 12 year old i will have a LOT of time on my hands so i won't have an "overbundance of Real Life" as you call it.
__________________
OFFICIAL HRP Nitpicker! |
|
07-01-2008, 03:25 PM | #74 |
Re: Tutorials and resources thread
I've re-done my Tea Monster Site and I've revamped the MD3 Export Tutorial and I've redone all my Blender Links.
__________________
Tea Monster's web portfolio |
|
10-26-2008, 04:53 AM | #75 |
Re: Blender MD3 Exporter
__________________
Chicken's Work Fan. |
|
11-16-2008, 12:59 AM | #76 |
Re: Tutorials and resources thread
This is something i stumbled accross a while ago, and couldn't find it again, i recently put my old computer back together, and here it is:
http://freewebs.com/hctreason/fileview.tar.gz What it is is FileView, sadly it was abandoned, what it does is open these filetypes: .GRP .RFF .CMP .WAD .PAK .CK1 .CK2 .CK3 .CK4 .CK5 .CK6 - in fact it opens most game files, i wasnt going to share it with anybody, but here it is. IT HAS TO BE EXTRACTED TO C:\Program Files\FileView\ - Read the Readme for the reasons and stuff Unfortunately i can't find the original site
__________________
High Treason (My Website) (Second Site) (My YouTube) Punk's not dead - and nor is Duke! Ever get the feeling you are being ignored? |
|
11-16-2008, 01:00 AM | #77 |
Re: Tutorials and resources thread
Also, i don't know about it's functionality in Windows Vista or Windows Seven - but it does work in XP and i'm sure i ran it in 98 once (seeing as most of my machines are 1997 or earlier and i've only been on XP for a couple of years).
__________________
High Treason (My Website) (Second Site) (My YouTube) Punk's not dead - and nor is Duke! Ever get the feeling you are being ignored? |
|
11-25-2008, 12:43 AM | #78 |
Re: Tutorials and resources thread
there wouldn't happen to be a tutorial/explanation of how to export a bone-rigged model with animations as an MD3 would there? I started looking over this thread and wasn't really sure what to look for in regards to Max 9/2008 about this.
|
|
11-25-2008, 06:30 AM | #79 |
Re: Tutorials and resources thread
Sadly there is no plugin for 9?/2008/2009 for md3 export yet.
__________________
I Know Everything There Is To Know About Anything. Duke Nukem Red Alert SVN Ask Me Anything! |
|
11-25-2008, 07:43 AM | #80 |
Re: Tutorials and resources thread
There is. For 3ds max 9. Posted in this very page.
http://forums.3drealms.com/vb/showpo...0&postcount=60
__________________
GRPViewer, DN3D/SW Models |
|
Bookmarks |
|
|