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Old 06-13-2007, 12:19 PM   #41
Dopefish7590

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Re: Tutorials and resources thread
http://www.anim8or.com

for a really nice 3d moddeling program, not as complex as blender, but easier to learn
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Old 06-22-2007, 07:21 AM   #42
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Re: Tutorials and resources thread
Here is a very good tut on how to model a shotgun in Blender. It uses a lot of the new poly modeling features as well.

http://www.lowpolycoop.com/forum/viewtopic.php?t=73
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Old 07-22-2007, 06:39 PM   #43
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Question Re: Tutorials and resources thread (Bullet point #1?)
Quote:
Originally Posted by Parkar View Post
I thought we already had a tutorial thread but could not find it. I guess the vague memory I have of seeing tutorials posted is from some other thread.

So the basic idea of this thread is to post tutorial and resource links or your own tutorials and resources. If you have posted things like sdk's or tutorials in other threads please repost them here so they can be easily found. Also make sure what you post is not already posted to avoid having the same stuff posted multiple times.

Lets keep discussions out of this thread so the purpose of this thread does not drown in them. Just make a new thread if you want to discuss something posted here with a proper subject line. Not sure if it would be better to make a discussion thread for discussing things posted here or just make a new thread for each discussion.

A short list of things that would fit into this thread
  • Tutorials on modeling, texturing, writing def code or anything else related to the sourcecode ports.
  • Links to usefull software
  • md3, md2 Plugins
  • Links to texturesites
  • Any model or texture source files that could be usefull for others like textures that is used as parts of other textures etc.
  • Anything else that could be a usefull resource.

Edit: I think we should keep non related stuff split up in different posts and make the subject of each post contain the category of the stuff posted to make the thread easier to search incase it grows big. So if your post contains tutorials make the subject start with Tutorials and if it contains plugins make the subject start with Plugins.

I sugest using these categories, Make sure you spell them exactly the same.
  • Tutorials
  • Tools
  • Plugins
  • SDK
  • Textures
  • Other

SDK would be any source files or highres versions of textures and/or models. Textures would be generic textures taht can be used while making textures/skins.

P.S, I will be posting a pretty big post with the usual stuff so wait for me to post that before posting stuff or we are likely going to end up posting the same stuff twice or more.
Please forgive me if there is a texturing tutorial someplace that I am not aware of. I am looking for some help as I am new and want to learn. I would like to know if someone has posted a beginner's guide with basic info like the acceptable image formats, how to import art into HRP, and how to create animation sequences. I have searched the forum and also browsed the HRP wiki, which has nothing in the texture tutorial section. Your help is appreciated.
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Old 07-23-2007, 11:49 AM   #44
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Re: Tutorials and resources thread
There are loads of texturing tuts on the web. Just Google "rust photoshop tutorial" or similar. We would need a separate forum just for texturing tut links. Tbere is actually a tut listed on creating textures further up the thread.
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Old 07-23-2007, 05:15 PM   #45
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Re: Tutorials and resources thread
Thanks tea monster, but I'm looking for HRP specific information (see post) and I already know about google it's 2007.
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Old 07-23-2007, 07:46 PM   #46
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Re: Tutorials and resources thread
You can read this for a start: http://www.jonof.id.au/?p=jfbuild.def
For more advanced stuff look in eDuke32 wiki
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Old 07-24-2007, 03:20 AM   #47
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Re: Tutorials and resources thread
Posted this link in a recent topic;

Texture
This a good texture creation. tutorial. Gives a good idea and basis on how to create a decent texture from photo resource - the bump/spec map section could also be useful for those working other engines: http://www.methodonline.com/texture_tutorial.htm
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Old 07-25-2007, 05:20 PM   #48
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Re: Tutorials and resources thread
Excellent Tutorial, thank you so much Quakis!.
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Old 07-25-2007, 08:05 PM   #49
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Question Re: Tutorials and resources thread
Thanks for these references, they will definately come in handy.

Another questions... it isn't clear in the tutorials, but is the image format 24 bit png with alpha transparency? And the dimensions can be either 256x256px or 512x512px?
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Old 07-25-2007, 11:21 PM   #50
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Re: Tutorials and resources thread
With Hitile yes, you can go even higher on resolution.
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Old 07-29-2007, 06:52 AM   #51
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Re: Tutorials and resources thread
Some great tutorials showing all stages of modeling and texturing. HE uses MAX, photoshop and a few other apps but most if it is not app specific. His modeling technique is very similar to mine except he is a bit better .
http://poopinmymouth.com/tutorial/tutorial.htm
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Old 07-29-2007, 01:16 PM   #52
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Re: Tutorials and resources thread
I love those, and since he used MAX (which i have) i'm probably going to have no life for the following months, thanks.
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Old 08-01-2007, 11:33 AM   #53
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Re: Tutorials and resources thread
Some textures and some human character views as well

http://free-textures.got3d.com/index.html
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Old 10-11-2007, 11:27 PM   #54
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Re: Tutorials and resources thread
Can someone upload a mirror for DukeresART? The rtcm site is sadly down so I'm out of choices on making art for Duke 3d.
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Old 10-12-2007, 12:16 AM   #55
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Re: Tutorials and resources thread
Dunno if it's completely the same thing but DukeRes
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Old 10-30-2007, 11:19 PM   #56
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Re: Tutorials and resources thread
^^^
yes it is...
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Old 11-04-2007, 08:58 PM   #57
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Re: Tutorials and resources thread
I have the old RTCM site back up at archive.dukertcm.com until I figure out why the CMS script isn't connecting to the db on the new host and get things online at the main url.
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Old 11-15-2007, 03:25 PM   #58
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Re: Tutorials and resources thread
Anyone know of any md3 import/export for 3ds max 2008 yet? My work uses the latest version so Im pretty much stuck with it.
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Old 12-15-2007, 01:24 PM   #59
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Re: Tutorials and resources thread
Can any1 help me out, I want to start modding duke nukem 3d and have no idea how to start. Is there any basic basic tutorials for mapping, weapon modelling etc.
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Old 12-17-2007, 06:17 AM   #60
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Re: Tutorials and resources thread
Asked my coworker to compile md3 exporter under 3ds max9 SDK. The framenames produced use Frame0, Frame1, Frame2 pattern.
ExportMD3 for 3ds max9
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Old 12-17-2007, 09:57 AM   #61
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Re: Tutorials and resources thread
Even though I dislike using procedural textures directly I'd recommend using them as a base for creating final textures.
http://www.mapzoneeditor.com/
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Old 12-22-2007, 12:26 PM   #62
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Re: Tutorials and resources thread
http://www.softpedia.com/progDownloa...load-3152.html

As far as I know, this is the only program with a working link left that can convert the entire contents of an ART file to BMP or TGA all at once.
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Old 01-04-2008, 08:36 AM   #63
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Re: Tutorials and resources thread
This is the location of the 'alternate' MD3 exporter script. This one supports tags, AND the last time I tested it, the importer worked. There is a tutorial on how to use it and a link to the exporter at the top of the page. http://cube.wikispaces.com/MD3+Expor...ender+Tutorial
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Old 02-18-2008, 07:17 PM   #64
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Re: Tutorials and resources thread
Quote:
Originally Posted by Tea Monster View Post
Here is a very good tut on how to model a shotgun in Blender. It uses a lot of the new poly modeling features as well.

http://www.lowpolycoop.com/forum/viewtopic.php?t=73
I'm going to use this tutorial to learn how to make models. I really want to start making things for the HRP.


Does anyone know of any plugins i can use for Blender that will let my import .MD3 files? I want to check on how the models inside the HRP look.
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Last edited by Radar1013; 02-18-2008 at 08:02 PM.
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Old 02-20-2008, 02:44 PM   #65
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Re: Tutorials and resources thread
Here you go.
http://forums.3drealms.com/vb/showpo...05&postcount=7

Edit: Oh an importer... I dunno.
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Old 03-26-2008, 11:56 AM   #66
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Re: Tutorials and resources thread
Also a blender UV mapping guide:

http://en.wikibooks.org/wiki/Blender...Pro/UV_Mapping
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Old 05-31-2008, 02:54 PM   #67
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Re: Tutorials and resources thread
Hello! Please advise me a voxel editors.
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Old 06-04-2008, 06:15 AM   #68
Broiler1985
Re: Tutorials and resources thread
Hiho!

Maybe I'm not the only one who's a real noob with this modelling-stuff... I want to use some models in my map, but I have to know the frame-name(s) of that thingy.. well it hasn't animations, it's a couch . How can I see those frame-names? I tried some quake3-model-viewers but they wont show me what I want, and the quake3modelviewer doesn't work under Vista x64. Is there any viewer or something for this?

Thanks!
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Old 06-04-2008, 07:51 AM   #69
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Re: Tutorials and resources thread
use NPherno's MD3 compiler to view/rename framenames.
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Old 06-04-2008, 08:49 AM   #70
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Re: Tutorials and resources thread
Thanks! That worked!
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Old 06-04-2008, 01:34 PM   #71
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Re: Tutorials and resources thread
Quote:
Originally Posted by LipSheZ View Post
Hello! Please advise me a voxel editors.
Ken Silverman's SLAB6 is what I use.
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Old 06-04-2008, 05:08 PM   #72
Tea Monster

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Re: Tutorials and resources thread
Quote:
Originally Posted by Radar1013 View Post
Does anyone know of any plugins i can use for Blender that will let my import .MD3 files? I want to check on how the models inside the HRP look.
Check out the post directly above yours.

If you check out the rest of the thread, there are links to tutorials and plugins and texture resources.

It would be great if you could make some stuff for the HRP. The rest of us are suffering from an overabundance of Real Life at the moment.
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Old 06-07-2008, 11:51 AM   #73
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Re: Tutorials and resources thread
I will take a serious try in modelling sometimes this summer when i am out of school. It would be nice to become a modeller at the age of 12.

And i know that as a 12 year old i will have a LOT of time on my hands so i won't have an "overbundance of Real Life" as you call it.
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Old 07-01-2008, 03:25 PM   #74
Tea Monster

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Re: Tutorials and resources thread
I've re-done my Tea Monster Site and I've revamped the MD3 Export Tutorial and I've redone all my Blender Links.
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Old 10-26-2008, 04:53 AM   #75
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Re: Blender MD3 Exporter
Quote:
Originally Posted by Tea Monster View Post
Here is Plagman's MD3 Exporter for Blender.
How install it?
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Old 11-16-2008, 12:59 AM   #76
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Re: Tutorials and resources thread
This is something i stumbled accross a while ago, and couldn't find it again, i recently put my old computer back together, and here it is:
http://freewebs.com/hctreason/fileview.tar.gz
What it is is FileView, sadly it was abandoned, what it does is open these filetypes:
.GRP .RFF .CMP .WAD .PAK .CK1 .CK2 .CK3 .CK4 .CK5 .CK6 - in fact it opens most game files, i wasnt going to share it with anybody, but here it is.
IT HAS TO BE EXTRACTED TO C:\Program Files\FileView\ - Read the Readme for the reasons and stuff
Unfortunately i can't find the original site
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Old 11-16-2008, 01:00 AM   #77
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Re: Tutorials and resources thread
Also, i don't know about it's functionality in Windows Vista or Windows Seven - but it does work in XP and i'm sure i ran it in 98 once (seeing as most of my machines are 1997 or earlier and i've only been on XP for a couple of years).
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Old 11-25-2008, 12:43 AM   #78
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Re: Tutorials and resources thread
there wouldn't happen to be a tutorial/explanation of how to export a bone-rigged model with animations as an MD3 would there? I started looking over this thread and wasn't really sure what to look for in regards to Max 9/2008 about this.
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Old 11-25-2008, 06:30 AM   #79
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Re: Tutorials and resources thread
Quote:
Originally Posted by gungriffon geona View Post
there wouldn't happen to be a tutorial/explanation of how to export a bone-rigged model with animations as an MD3 would there? I started looking over this thread and wasn't really sure what to look for in regards to Max 9/2008 about this.
Sadly there is no plugin for 9?/2008/2009 for md3 export yet.
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Old 11-25-2008, 07:43 AM   #80
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Re: Tutorials and resources thread
There is. For 3ds max 9. Posted in this very page.
http://forums.3drealms.com/vb/showpo...0&postcount=60
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