Forum Archive

Go Back   3D Realms Forums > 3D Realms Topics > Other Apogee/3D Realms Games > Max Payne
Blogs FAQ Community Calendar

Notices

 
 
Thread Tools
Old 05-24-2002, 06:42 AM   #41
The Viper
Re: Max Payne 2 announced
well to me it seems to be the most impressive horror FPS ever. If you aren't impressed then by all means don't be. I sure as hell am
The Viper is offline  
Old 05-24-2002, 07:22 AM   #42
Invertol
Re: Max Payne 2 announced
Must everything compete with DOOM3 [img]images/icons/confused.gif[/img]
Invertol is offline  
Old 05-24-2002, 07:30 AM   #43
biXen
Re: Max Payne 2 announced
Quote:
Originally posted by Max Diablos:
I'm not just saying that. I'm actually pretty annoyed that so many people have rolled over so easily.
<font size="2" face="Verdana, Arial">Rumours are that The Viper often rolls over this easily...

Skaven: So you won't use Sam Lake for Max Payne 2? That sucks, I hate changing actors, that's the sign of a bad movie, changing actors for the sequel, that's like swapping Arnold in T3 for Vin Diesel... ugh... the horror... the HORROR!!!

[ 05-24-2002, 08:31 AM: Message edited by: biXen ]
biXen is offline  
Old 05-24-2002, 08:08 AM   #44
Cathome
Re: Max Payne 2 announced
Quote:
Originally posted by biXen:
So you won't use Sam Lake for Max Payne 2? That sucks, I hate changing actors, that's the sign of a bad movie, changing actors for the sequel, that's like swapping Arnold in T3 for Vin Diesel... ugh... the horror... the HORROR!!![/QB]
<font size="2" face="Verdana, Arial">In my opinion, just less and less people will buy MP2 with new actor. And will it be MAX PAYNE? MP has done plastic operation...
Cathome is offline  
Old 05-24-2002, 08:32 AM   #45
SkavenRMD
Remedy Staff
Re: Max Payne 2 announced
Quote:
Skaven: So you won't use Sam Lake for Max Payne 2?
<font size="2" face="Verdana, Arial">Actually nothing in this regard has yet been nailed down. I just couldn't resist telling a stupid joke. [img]images/icons/grin.gif[/img]

And remember: Speculation is futile™. [img]graemlins/wid.gif[/img]
SkavenRMD is offline  
Old 05-24-2002, 10:36 AM   #46
fractalgp
Re: Max Payne 2 announced
Futility is not an obstacle.

oh, and bix: Vin Diesel r0x0rz your s0x0rz, OK? [img]images/icons/wink.gif[/img]
fractalgp is offline  
Old 05-24-2002, 12:15 PM   #47
biXen
Re: Max Payne 2 announced
Vin Diesel is an average actor which happened to be chosen to be a "star". Man that movie XXX that's coming with him looks like total trash. Bah... [img]images/icons/tongue.gif[/img]

Well Skaven old friend, I'll pin it down for ya, Sam Lake IS Max Payne, and you tell those other bastichs that if that doesn't happen then you ain't comin to my place for them ho's anymore... doh, I've been playing GTA3 a bit too much, excuse me... I'll go back to playing...
biXen is offline  
Old 05-24-2002, 01:13 PM   #48
sawn_off
Re: Max Payne 2 announced
Oh no! No Sam Lake? Not even for the comic scenes? Baskinator will kill us!
sawn_off is offline  
Old 05-24-2002, 01:19 PM   #49
sawn_off
Re: Max Payne 2 announced
Max Payne 2 should use the Quake 3 engine. Or maybe DNF [img]images/icons/grin.gif[/img]

Anyway, it should NOT use the Quake 3 Arena engine like Jedi Knight 2, as I STILL don't understand jack about QE Radiant. I don't know how people can call it "easy to mod". Maybe I just need time. And add some better Beretta sounds! I hear the sounds in Hitman were very realistic.
sawn_off is offline  
Old 05-24-2002, 01:51 PM   #50
The Viper
Re: Max Payne 2 announced
Quote:
Originally posted by biXen:
Rumours are that The Viper often rolls over this easily...
<font size="2" face="Verdana, Arial">It's vipe for you. And you should know .... lova boy
The Viper is offline  
Old 05-24-2002, 03:21 PM   #51
Tonebender
Re: Max Payne 2 announced
So development of MP2 starts now? I thought, since MP1 took so long to make, Remedy were already finishing the sequel before the first game came out. Then MP2 would come out in about six months after MP1, when the reviewers were moving on to other games... [img]images/icons/smile.gif[/img]
Tonebender is offline  
Old 05-24-2002, 05:09 PM   #52
biXen
Re: Max Payne 2 announced
Quote:
Originally posted by sawn_off:
Max Payne 2 should use the Quake 3 engine. Or maybe DNF [img]images/icons/grin.gif[/img]

Anyway, it should NOT use the Quake 3 Arena engine like Jedi Knight 2, as I STILL don't understand jack about QE Radiant. I don't know how people can call it "easy to mod". Maybe I just need time. And add some better Beretta sounds! I hear the sounds in Hitman were very realistic.
<font size="2" face="Verdana, Arial">I sure hope this is a sarcastic comment. DNF uses the Unreal engine. And why would Max Payne 2 use a worse engine than MAX-FX? [img]images/icons/tongue.gif[/img]

MaxED is also superior to QE Radiant and whatever those other thingies are, the possibilities are endless... In 200 years when I master it I'll rule [img]images/icons/grin.gif[/img]
biXen is offline  
Old 05-25-2002, 10:19 AM   #53
Hatch
Re: Max Payne 2 announced
YeZz!! Max Payne 2!!! Bwahaaahaaahaaaa!!! Don't look I'm dancing!!! O__o I told you not to look! I can't wait..... Joe are we there yet?
Hatch is offline  
Old 05-25-2002, 03:33 PM   #54
sawn_off
Re: Max Payne 2 announced
I WAS joking about using the Quake 3 Arena engine. Obiously the DNF bitz0rz was a crack. Anyways, I'd hope to see a slightly modified MaxED. And It'd be nice if they could clear some of the road for modders.
sawn_off is offline  
Old 05-28-2002, 10:22 PM   #55
Gryph

Gryph's Avatar
Re: Max Payne 2 announced
Oh shit! I'm late in posting!!!

BUT WOOHOO!!! Let the waiting begin!!
Where RollingBrass!!?? I see biXen already. How are you good chap!?

My life is now officially gone till the game is done.
__________________
1Emulation: The Peoples' Emulation Site
I pity the fool! - Mr. T
Gryph is offline  
Old 05-28-2002, 10:48 PM   #56
RollingBrass
Re: Max Payne 2 announced
HUZZAH! GK is back!
RollingBrass is offline  
Old 05-28-2002, 11:27 PM   #57
nyne
Re: Max Payne 2 announced
Quote:
Originally posted by RollingBrass:

What about moving?!
<font size="2" face="Verdana, Arial">Rumor has it that movement has been taken out of Max Payne 2 in favor of a new "Random Fart Joke" feature.

[ 05-29-2002, 12:27 AM: Message edited by: nyne ]
__________________
we all get the gods we deserve
nyne is offline  
Old 05-28-2002, 11:45 PM   #58
SkavenRMD
Remedy Staff
Re: Max Payne 2 announced
Quote:
Must everything compete with DOOM3 [img]images/icons/confused.gif[/img]
<font size="2" face="Verdana, Arial">Yes. The Supah Sekrit Rewlz of the L33t include (among others) the following statements:
</font>
  • <font size="2" face="Verdana, Arial">Every game must compete with, and be compared to DOOM. This rewl was recently revised, the previous entrant being Quake, and the entrant before that DOOM.</font>
  • <font size="2" face="Verdana, Arial">Every game must have multiplayer or it sux0rz. If DOOM 3 will not have multiplayer, this rewl will be revised.</font>
  • <font size="2" face="Verdana, Arial">Every consequent game must immediately have the fancy feature that is present in some new game, such as GeoMod, or it will sux0rz, since the feature is now "standard". Except if the game is DOOM.</font>
  • <font size="2" face="Verdana, Arial">If you need better hardware to play the game, it sux0rz - unless the game is DOOM, in which case you must immediately buy new hardware to play it or you sux0rz.</font>
  • <font size="2" face="Verdana, Arial">If the game crashes due to overclocking, the game sux0rz. Except if the game is DOOM, in which case the stoopid ovahclockah sux0rz.</font>
  • <font size="2" face="Verdana, Arial">The higher the texture's resolution is in the screenshots, the better the texture is. Period. Ignore all other factors.</font>
  • <font size="2" face="Verdana, Arial">The larger the exact number of individual weapons, levels, monsters and frames of animation, the better the game. Period. Ignore all other factors.
    </font>
<font size="2" face="Verdana, Arial">I'm sorry. I shouldn't be posting here when I'm feeling jaded. [img]images/icons/blush.gif[/img]
Oh yeah, the disclaimer, just in case: This post does not represent my employer's opinion. It represents my opinion.
SkavenRMD is offline  
Old 05-29-2002, 12:02 AM   #59
RollingBrass
Re: Max Payne 2 announced
[img]images/icons/grin.gif[/img]
So very true, IMO.

Also, there'd better be a cod weapon in MP2. You don't want to make biXen cry, now do you?
Also, Charleton Heston should run into the scene randomly and scream something either about "Soylent Green being made of people" or "damn dirty apes," then just running off.
Moving is probably the lowest on the priority list, I would imagine.
RollingBrass is offline  
Old 05-29-2002, 12:13 AM   #60
Joker
Re: Max Payne 2 announced
Quote:
Originally posted by RollingBrass:
  • </font>
  • <font size="2" face="Verdana, Arial">What about moving?!
<font size="2" face="Verdana, Arial">Remedy never did answer that question, did they? [img]images/icons/grin.gif[/img]
Joker is offline  
Old 05-29-2002, 12:13 AM   #61
The Baskinator

The Baskinator's Avatar
Re: Max Payne 2 announced
I wonder if Max Payne 2 will incorporate some new butt technology. I remember some of the members being displeased with Max's "coned butt". [img]images/icons/grin.gif[/img]
__________________
Stay frosty.

"Friends? These are my only friends! Grown up nerds, like Gore Vidal, and even he's kissed more boys than I ever will.
The Baskinator is offline  
Old 05-29-2002, 12:31 AM   #62
SkavenRMD
Remedy Staff
Re: Max Payne 2 announced
Quote:
Remedy never did answer that question, did they? [img]images/icons/grin.gif[/img]
<font size="2" face="Verdana, Arial">But we did. We promised there definitely will be moving in Max Payne, and we even delivered!

Quote:
I wonder if Max Payne 2 will incorporate some new butt technology. I remember some of the members being displeased with Max's "coned butt".
<font size="2" face="Verdana, Arial">Max's butt... Lara's bust.. do I see a connection here?
SkavenRMD is offline  
Old 05-29-2002, 12:34 AM   #63
Co11
Re: Max Payne 2 announced
Dude, skaven's on to us.. [img]images/icons/smile.gif[/img] I'm kidding! I still play hyperiums and it's mostly text based.. so beat that Mr. Smarty pants.. [img]images/icons/grin.gif[/img]

I still love making max payne maps by the way... so stil with maxed, it's awesome
I'd pay another $50 for the editor,it's that great!
__________________
For all your Biscuit cleaver needs, go to www.biscuitcleaver.com
Co11 is offline  
Old 05-29-2002, 12:46 AM   #64
Joker
Re: Max Payne 2 announced
Quote:
Originally posted by SkavenRMD:
</font><blockquote><font size="1" face="Verdana, Arial">quote:</font><hr /><font size="2" face="Verdana, Arial">Remedy never did answer that question, did they? [img]images/icons/grin.gif[/img]
<font size="2" face="Verdana, Arial">But we did. We promised there definitely will be moving in Max Payne, and we even delivered!</font><hr /></blockquote><font size="2" face="Verdana, Arial">You guys are gods. Usually, one has to wait for the next patch to be able to move. [img]images/icons/tongue.gif[/img]
Joker is offline  
Old 05-29-2002, 12:50 AM   #65
biXen
Re: Max Payne 2 announced
Heeeey, GK is back, nice to see you man [img]images/icons/smile.gif[/img]

RollingBrass: We definately need a Cod weapon. Gotta slap those bitches into order. And I sure as hell hope Remedy doesn't steal my Heston and Darth Vader ideas, heheh... me and my stupid spoof ideas...

Skaven: The downside of Max Payne being so good is that you spent all your resources on mainly what you need for the game. Erm... the downside being that for the modders. There's no water/swimming, there's not a good outdoor optimization, and some other stuff. You should correct this now that you have the time, and mr leet Jaakko can make MaxED even better [img]images/icons/smile.gif[/img]
biXen is offline  
Old 05-29-2002, 01:09 AM   #66
SkavenRMD
Remedy Staff
Re: Max Payne 2 announced
Well, I can't comment more specifically yet, but since we focus on the single player experience, we have to let the game and its story dictate what kinds of things we're going to implement.

But then, this didn't stop Kenneth Yeung from adding Kung Fu to Max Payne. [img]images/icons/wink.gif[/img]
SkavenRMD is offline  
Old 05-29-2002, 01:18 AM   #67
RollingBrass
Re: Max Payne 2 announced
My craaaaazy friend says that you guys aren't developing the game, rather it is the folks who make Smugglers Run, and that you're relation to the game is that of "supervisor" like 3D Realms with the first. Is he crazy?
RollingBrass is offline  
Old 05-29-2002, 01:48 AM   #68
The Baskinator

The Baskinator's Avatar
Re: Max Payne 2 announced
Quote:
Originally posted by RollingBrass:
My craaaaazy friend says that you guys aren't developing the game, rather it is the folks who make Smugglers Run, and that you're relation to the game is that of "supervisor" like 3D Realms with the first. Is he crazy?
<font size="2" face="Verdana, Arial">No, just ignorant. *snicker*

(WE R TEH SIMPSON-QUOTE NAZIS!)
__________________
Stay frosty.

"Friends? These are my only friends! Grown up nerds, like Gore Vidal, and even he's kissed more boys than I ever will.
The Baskinator is offline  
Old 05-29-2002, 02:26 AM   #69
Joker
Re: Max Payne 2 announced
"You see, your crazy friend never heard of the food chain..."

Joker is offline  
Old 05-29-2002, 02:31 AM   #70
PetriRMD
Remedy Staff
Re: Max Payne 2 announced
Quote:
Originally posted by RollingBrass:
My craaaaazy friend says that you guys aren't developing the game, rather it is the folks who make Smugglers Run, and that you're relation to the game is that of "supervisor" like 3D Realms with the first. Is he crazy?
<font size="2" face="Verdana, Arial">I'll refrain from commenting your friends mental health, but here's how this works:

Remedy is working on the game, and the whole team is focused on making Max2 a game which pushes (again) the gameplay and tech envelope.

However, Rockstar is actively taking part in the production process. As we have access to their resources, we can push the production values even higher with stuff like character casting, photography, voice-overs and so on. They're extremely professional and efficient, so we really enjoy working with them.

3D Realms is still very involved with the game as well, with Scott and George overseeing the project.
PetriRMD is offline  
Old 05-29-2002, 04:37 AM   #71
Rama
Re: Max Payne 2 announced
Finally we get some solid answers [img]images/icons/smile.gif[/img]
IS it just me or has Skaven got a bit too much time to spend on the computer [img]images/icons/cool.gif[/img]
Im not complaining though [img]graemlins/wid.gif[/img] [img]images/icons/wink.gif[/img]
Rama is offline  
Old 05-29-2002, 10:34 AM   #72
Patch
Re: Max Payne 2 announced
Will it have a "first person view option"? If not, I'll pass.
Patch is offline  
Old 05-29-2002, 10:36 AM   #73
RollingBrass
Re: Max Payne 2 announced
Quote:
Originally posted by Joker41_54:
"You see, your crazy friend never heard of the food chain..."

<font size="2" face="Verdana, Arial">Heheheh...that's one of the ones I made. [img]images/icons/grin.gif[/img]
RollingBrass is offline  
Old 05-29-2002, 12:16 PM   #74
The Viper
Re: Max Payne 2 announced
Quote:
Originally posted by Patch:
Will it have a "first person view option"? If not, I'll pass.
<font size="2" face="Verdana, Arial">hehe thanx for visiting. I'm sure you'll find another game to like (there's many games out there)

[ 05-29-2002, 01:17 PM: Message edited by: The Viper ]
The Viper is offline  
Old 05-29-2002, 04:12 PM   #75
biXen
Re: Max Payne 2 announced
Would Matrix be cool if you watched everything from Neo's eyes? Hell no, what does anyone want First Person view for... insane... INSANE I TELL YA!!!

A short interview with Santino, the main character in my mod NMTB:

biXen: Santino, how come you guys aren't moving your lips when you speak.

Santino: We talk with our mouths closed so that the feds can't use lipreaders.

biXen: AHH, that explains the whole thing.

[img]images/icons/smile.gif[/img]
biXen is offline  
Old 05-29-2002, 04:34 PM   #76
Bushido

Bushido's Avatar
Re: Max Payne 2 announced
Quote:
Originally posted by SkavenRMD:
</font><blockquote><font size="1" face="Verdana, Arial">quote:</font><hr /><font size="2" face="Verdana, Arial">Remedy never did answer that question, did they? [img]images/icons/grin.gif[/img]
<font size="2" face="Verdana, Arial">But we did. We promised there definitely will be moving in Max Payne, and we even delivered!

Quote:
I wonder if Max Payne 2 will incorporate some new butt technology. I remember some of the members being displeased with Max's "coned butt".
<font size="2" face="Verdana, Arial">Max's butt... Lara's bust.. do I see a connection here?
</font><hr /></blockquote><font size="2" face="Verdana, Arial">Yeah I remember that. Remedy seriously raised the bar on moving. I can recall pushing the "W" key and watching Max actually move forward. It was breathtaking... [img]images/icons/grin.gif[/img]
Bushido is offline  
Old 05-29-2002, 09:44 PM   #77
RollingBrass
Re: Max Payne 2 announced
Yes, but if you died, you'd stop moving. I think it was a bug. God damned lazy Remedy [img]images/icons/mad.gif[/img] [img]images/icons/tongue.gif[/img]
RollingBrass is offline  
Old 05-30-2002, 02:21 AM   #78
Ninja
Re: Max Payne 2 announced
If there's not a FPV option in Max Payne 2, someone will make a mod that adds it in...there's one out for Max Payne, the EEP mod I think.
Ninja is offline  
Old 06-01-2002, 05:49 PM   #79
Gryph

Gryph's Avatar
Re: Max Payne 2 announced
Thanks for the welcome biXen and RB! [img]images/icons/smile.gif[/img]

Well I was very pleased when I saw moving in Max Payne. I expected nothing less from Remedy.

Hey, I think Max Payne 2 should feature dual Desert Eagles and ultra-realistic gore! ;-)

Do any of you remember when Skaven told us that Sam Lake(or someone from Remedy) went to LA for business reasons...do you think the game might take place in LA...hmmm...could be.

I wonder what new cool features Remedy and Rockstar can think of to put in this game. I hope they put some of the stuff they weren't able to in the first one.

And don't worry about multiplayer guys...
__________________
1Emulation: The Peoples' Emulation Site
I pity the fool! - Mr. T
Gryph is offline  
Old 06-01-2002, 05:58 PM   #80
Bludd

Bludd's Avatar
Re: Max Payne 2 announced
I hope Max Payne 2 will be as stylish as the original was.

And I nominate Max Diablos for the hater-of-everything of the year award.

You probably think Civilization (2) was a crappy game with no story, no gameplay and no real innovation. [img]images/icons/rolleyes.gif[/img]
__________________
http://www.modarchive.org/artists/bludd/

"It's only rock 'n' roll but I like it."
What cat detector van? The cat detector van from the Ministry of Housinge.
Bludd is offline  
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 04:11 PM.

Page generated in 0.20456696 seconds (100.00% PHP - 0% MySQL) with 18 queries

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.

Website is ©1987-2014 Apogee Software, Ltd.
Ideas and messages posted here become property of Apogee Software Ltd.