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#1 |
10 ways for 3d realms to possibly mess up with DNF
Here are 10 possible ways I think 3DR can mess up with DNF.
Give some feedback. -Trying too hard to please diehard fans of duke (in terms of duke’s look or the game play style) that it gets in the way of catering to the general public, many of whom have never played a Duke game. -Releasing the game quickly -Over hyping the game (or not preventing the hype) to a point where there is no way it could live up to people’s expectations of design, graphical detail, interactivity, etc. - Not putting breaks in the fast paced run and gun shooting for slower one on one battles, puzzles or just to allow the player to get acquainted with the environments. -Having George B and only one or two others being behind all the gameplay scripting and tweaks where multifaceted, highly detailed games like Half Life 2 and COD have well over a dozen minds contributing to the finer details of their games. -stuffing the game with a lot to do but with no purpose in the actual progression of the stages. I think all that effort will just be a waste of time. Compared putting interactivity to use and allowing the player to come up with stuff to go through level in their own way. -Looking to other successful fps’s like hl2 to emulate instead of being ambitious enough to try to redefine the market standard. - Not putting enough variation in the individual battles of enemies. Whether it be through bad AI or limited fighting mechanics. Like not being able to make light tactical decisions like choosing whether to fling a grenade, quietly roll it or stuff it in a pig’s mouth. -Focusing on content rather than well thought out gamplay design elements. Content takes longer and doesn’t really contribute as much to a game’s enjoyability. --the ego system, atleast call it something else. Duke knows he is badass but isn’t he above getting egotistical for every bug he kills? |
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#2 | |
Re: 10 ways for 3d realms to possibly mess up with DNF
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#3 |
Re: 10 ways for 3d realms to possibly mess up with DNF
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#4 |
Re: 10 ways for 3d realms to possibly mess up with DNF
All of these, except for the ego system one, can be said about any upcoming FPSs.
And yes, Duke is egotistical. ![]() |
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#5 |
Re: 10 ways for 3d realms to possibly mess up with DNF
What's with all these how could 3DR mess up or lose money threads?
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#6 |
Re: 10 ways for 3d realms to possibly mess up with DNF
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#7 |
Re: 10 ways for 3d realms to possibly mess up with DNF
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#8 | |
Re: 10 ways for 3d realms to possibly mess up with DNF
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![]() Itll be amazing, how can it go wrong? Its Duke Nukem FFS ![]() |
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#9 |
Re: 10 ways for 3d realms to possibly mess up with DNF
My sentiments exactly. I'll buy just because I want one and have been waiting 4Ever lol for it.
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#10 | |||||||||
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Re: 10 ways for 3d realms to possibly mess up with DNF
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You're not being serious, are you? ![]() Quote:
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I think Duke with all it's interactivity will have it's own place at the peak of games. Let's hope they ditch the Snotty blob insect type of weapons like prey. Man WHERE THOSE WEAPONS WEAK. Quote:
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#11 |
Re: 10 ways for 3d realms to possibly mess up with DNF
Its a good list. Some of the points are not at all likely, but a couple are possible.
*There are many of us who have argued for quality over quantity when it comes to interactivity (i.e. meaningful over mindless interactivity). *Also important to some of us is that the gameplay drives the story, rather than relegating story progression to NPC exposition and direction ("Go and do this", "This happened, now this needs to happen", etc). *I've wondered (in a completely unfounded and speculative way) how rigid GB's overall vision for the game is. Has that led to delays and departures? *There have been certain games that have changed the FPS landscape since 3dr began development on DNF, and I'd be surprised if that hadn't affected the game. It will be interesting to see how much DNF leads vs. how much DNF follows. *Pacing is incredibly important. A fast pace is accentuated by a slower pace; loud and soft provide contrast and variation. *I don't see a problem in catering to die-hard Duke fans (of which I am not). Duke wasn't exactly a niche title; it had a broad appeal. *That's an interesting, albeit picky, point about the ego system. Perhaps it would be solved by making the system (the details of which are sketchy) invisible.
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"A government big enough to give you everything you want, is big enough to take away everything you have.” Thomas Jefferson |
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#12 |
Re: 10 ways for 3d realms to possibly mess up with DNF
In the videogame industry there are a million ways to mess up the release of a game...
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#13 |
Re: 10 ways for 3d realms to possibly mess up with DNF
Console-centric UI.
Release for consoles BEFORE pc(i.e. MS waves a wad of cash for 6 month Xbox360 exclusivity). Anything below an 'M' rating. Water that does nothing special. You've boasted about the water doing something special so it better do more than looking like shimmering jello! Game is too short. 6-8 hours on normal setting would be an epic fail. Anything below an 'M' rating.
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#14 |
Re: 10 ways for 3d realms to possibly mess up with DNF
I wonder why with all these tweaks if the game would be something of an enigma.
1. If the game is going to be great and need great system requirements then they should make it without trying to please all people here or it will take years to make. If there are working on it then it should not mess up. ![]() |
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#15 |
Re: 10 ways for 3d realms to possibly mess up with DNF
- Making it Vista-only (no XP support).
- Mandatory internet connection to install or play the game (STEAM-like crap). |
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#16 |
Re: 10 ways for 3d realms to possibly mess up with DNF
Not going to happen with the current installbase. Just not a viable option for them, if they are in this for money.
Steam discussion doesn't belong here, but Steam is far from being crap. Reliable cheat detection, and content management, everything accessible easily. Closest thing to Xbox Live on PC. Mandatory internet connection, well, if that means less piracy, then sure. Like with BioShock. If it just works, but good multiplayer with cdkey check will keep pirates at bay too.
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Duke Nukem Forever Who am I to judge? |
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#17 | |
Re: 10 ways for 3d realms to possibly mess up with DNF
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#18 |
Re: 10 ways for 3d realms to possibly mess up with DNF
- Listening to most of the fan "ideas" posted in this forum.
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"The" "DNF release date" "is" "next" "month" - George Broussard "Anyway, it's close to being ready." - Joe Siegler Friend Code -oSSBB: 1160o9449o5021 |
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#19 |
Re: 10 ways for 3d realms to possibly mess up with DNF
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#20 |
Re: 10 ways for 3d realms to possibly mess up with DNF
1 way for 3drealms to mess up : by not shipping a good game.
3D Realms know probably better then most what makes a good game. Their visions for what makes a good game are probably so far ahead of their time, that they have to wait to ship their games to prevent a rip in the space time continuum. |
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#21 |
Re: 10 ways for 3d realms to possibly mess up with DNF
Hmm, I reckon it'll be a good game, as has been said 3D Realms knows what a good game is, and how to make it so.
Even if it sucked, i'd buy it anyway just to see it - the only "Forever" joke i could use is that i am happy to wait forever and will do if i have to - which isn't really a joke, it's a statement. But seriously, i reckon it'll be great. I mean, Halo sold and that sucks, so a great quality game like DNF will have no problem selling at all. What is worth remembering is that Duke 3D had an odd creation, it started all punky (lameduke) and then they pulled it all together in about a year (v1.3D) - I reckon DNF is a similar story (it changed). |
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#22 |
Re: 10 ways for 3d realms to possibly mess up with DNF
10 ways they could mess up with DNF:
- not releasing in 2008 - not releasing in 2009 - not releasing in 2010 - not releasing in 2011 - not releasing in 2012 - not releasing in 2013 - not releasing in 2014 - not releasing in 2015 - not releasing in 2016 - not releasing in 2017 |
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#23 |
Re: 10 ways for 3d realms to possibly mess up with DNF
First post sounds like one of those a-hole corporate consultants that companies hire to tell them ingenious shit like
1. We need to innovate and think outside the box 2. Customer service is key and my favorite 3. We need to work together as a team |
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#24 |
Re: 10 ways for 3d realms to possibly mess up with DNF
EA could do with one of them.
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#25 | |
Re: 10 ways for 3d realms to possibly mess up with DNF
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#26 |
Re: 10 ways for 3d realms to possibly mess up with DNF
My ideas have been great-- I've stolen them from very smart people.
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"A government big enough to give you everything you want, is big enough to take away everything you have.” Thomas Jefferson |
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#28 | ||||
Re: 10 ways for 3d realms to possibly mess up with DNF
GB has stressed many, many, MANY, times that Duke is being built with the PC first and foremost in mind. Nothing AT ALL to worry about there, imo.
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Last edited by Mr Bear; 07-17-2008 at 10:35 PM.
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#29 | |
Re: 10 ways for 3d realms to possibly mess up with DNF
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How are they going to compete with other developers that are trying just as hard? It's not like they have any upperhand at all. I'm not expecting gold from DNF but i really do hope they will surprise us all. |
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#30 | |
Re: 10 ways for 3d realms to possibly mess up with DNF
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As for the length of the FPS genre, the games would be great if it occupied me for 2 weeks at most, but lets face it most FPS last about a week and a half at best. that's just the genre. any longer it's probably become stale and repetitive...depending. I never get tired of duke really, just wish he had some hilarious lines he could spout out that I could repeat and actually be funny ![]() Sadly, I'd never buy a Duke Nukem game that had a T or Below rating. because Duke does not need censorship. I think George knows this. Besides duke isn't duke without a Mature rating.
Last edited by DeadlygothRacer; 07-18-2008 at 06:24 AM.
Reason: Additions
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#31 | |
Re: 10 ways for 3d realms to possibly mess up with DNF
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![]() Anyway, I hope 3DRealms doesn't give into the soccer moms or the politicians who hate good entertainment. Censorship is bad. ![]()
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#32 |
Re: 10 ways for 3d realms to possibly mess up with DNF
" -Having George B and only one or two others being behind all the gameplay scripting and tweaks where multifaceted, highly detailed games like Half Life 2 and COD have well over a dozen minds contributing to the finer details of their games."
To me that's a reason it should be successful. So far every game George has been involved has excellent gameplay.
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#33 |
Re: 10 ways for 3d realms to possibly mess up with DNF
Not to mention that GB and 3DR don't live in a cage. They know good an well what game makers are producing these days and how DNF will compare. I expect a damn good game, when it will arrive is the question mark!
I think they do keep Joe in a cage though! ![]()
Last edited by Razorback; 07-19-2008 at 09:01 AM.
Reason: Sarcasm
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#34 |
Re: 10 ways for 3d realms to possibly mess up with DNF
The only factor I fear Is, and without making too much of an assumption, If the game doesnt get released soon, will the Engine and Interactivity fall behind? Because as a poster above mentioned their are plenty of other developers our there all working on the "next" thing.
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#35 |
Re: 10 ways for 3d realms to possibly mess up with DNF
You don't need a next generation engine, you'd be amazed what you can do to an ageing one, but for hardcore gamers, they don't care when "it's gotta be the latest thing" - for me it'll be gameplay, not age of the engine.
I reckon the way they could screw it up for me (it's taken some thought) is to not have a keyboard only control, i can't use the mouse (I'm left hamded too, making it worse) and prefer keyboard only control.
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High Treason (My Website) (Second Site) (My YouTube) Punk's not dead - and nor is Duke! Ever get the feeling you are being ignored? |
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#36 |
Re: 10 ways for 3d realms to possibly mess up with DNF
I mean, in terms of outdated engines, look how long the quake engine was about "I ain't affraid of no quake
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High Treason (My Website) (Second Site) (My YouTube) Punk's not dead - and nor is Duke! Ever get the feeling you are being ignored? |
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#37 |
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Re: 10 ways for 3d realms to possibly mess up with DNF
"I aint afraid of no half-life, quake 2, quake 3, quake 4, doom 3, halflife2, episode 1,2,3, crysis, fear, fear 2, condemned, condemned 2, blood2, shogo, farcry, farcry2, sin, sin episodes, deus ex, deus ex 2...ahh f*ck it"
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#38 | |
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![]() Ways to mess up DNF: - Leave out the Dopefish. - Give Duke a cell phone. - End DNF with "To be continued..." ![]()
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"I've been trying to change the world for years, but they just won't give me the source code." - Drazula |
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#39 |
Re: 10 ways for 3d realms to possibly mess up with DNF
Another ways to mess up DNF:
Too much dialogue I just love how you can play DN3D für hours and find so much stuff, explore buildings, find secret places, see things you know from movies, experience lots or interactivity and dont have to talk to one person. I just love that "last man on earth" setting of DN3D. I also love those movies. Some other fans might like some more interactivity with NPCs but I'd just hit "escape" to get back to the ass kicking. |
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#40 |
Re: 10 ways for 3d realms to possibly mess up with DNF
the only thread aktive at the moment is this one and I hate this thread!
![]() Nothing to talk about....we need new media. Hear us 3D Realms. ![]()
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